pub struct ImageFontDescriptor { /* private fields */ }Expand description
On-disk representation of an ImageFont, optimized to make it easy for
humans to write these. See the docs for ImageFontLayout’s variants for
information on how to write the syntax, or [the example font’s RON asset].
Implementations§
Source§impl ImageFontDescriptor
impl ImageFontDescriptor
Sourcepub fn new(
image: Utf8PathBuf,
layout: ImageFontLayout,
) -> Result<Self, ImageFontDescriptorValidationError>
pub fn new( image: Utf8PathBuf, layout: ImageFontLayout, ) -> Result<Self, ImageFontDescriptorValidationError>
Creates a new ImageFontDescriptor instance with the provided image
path and font layout, performing validation to ensure the descriptor
is valid.
§Parameters
image: The path to the image file containing the font glyphs, relative to the RON file that described the font. This should be a valid path to a texture file that can be loaded by the asset system.layout: The layout description of the font, specifying how characters map to regions within the image. SeeImageFontLayoutfor more details about the available layout configurations.
§Returns
A new ImageFontDescriptor instance if validation succeeds.
§Errors
Returns an ImageFontDescriptorValidationError if the provided values
do not pass validation.
Sourcepub fn image(&self) -> &Utf8Path
pub fn image(&self) -> &Utf8Path
Gets the path to the image file containing the font glyphs.
This is the value of the image field. The path is relative to the
RON file and should point to a valid texture file.
§Returns
A reference to the Utf8PathBuf containing the image file path.
Sourcepub fn layout(&self) -> &ImageFontLayout
pub fn layout(&self) -> &ImageFontLayout
Gets the layout description of the font.
This is the value of the layout field, which specifies how characters
map to regions within the image. See ImageFontLayout for details
about the available variants.
§Returns
A reference to the ImageFontLayout describing the font layout.
Trait Implementations§
Source§impl Debug for ImageFontDescriptor
impl Debug for ImageFontDescriptor
Source§impl<'de> Deserialize<'de> for ImageFontDescriptor
impl<'de> Deserialize<'de> for ImageFontDescriptor
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Auto Trait Implementations§
impl Freeze for ImageFontDescriptor
impl RefUnwindSafe for ImageFontDescriptor
impl Send for ImageFontDescriptor
impl Sync for ImageFontDescriptor
impl Unpin for ImageFontDescriptor
impl UnwindSafe for ImageFontDescriptor
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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