1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

// modified by Bevy contributors

//! A handy ECS
//!
//! hecs provides a high-performance, minimalist entity-component-system (ECS) world. It is a
//! library, not a framework. In place of an explicit "System" abstraction, a `World`'s entities are
//! easily queried from regular code. Organize your application however you like!
//!
//! In order of importance, hecs pursues:
//! - fast traversals
//! - a simple interface
//! - a small dependency closure
//! - exclusion of externally-implementable functionality
//!
//! ```
//! # use bevy_hecs::*;
//! let mut world = World::new();
//! // Nearly any type can be used as a component with zero boilerplate
//! let a = world.spawn((123, true, "abc"));
//! let b = world.spawn((42, false));
//! // Systems can be simple for loops
//! for (id, mut number, &flag) in &mut world.query_mut::<(Entity, &mut i32, &bool)>() {
//!   if flag { *number *= 2; }
//! }
//! assert_eq!(*world.get::<i32>(a).unwrap(), 246);
//! assert_eq!(*world.get::<i32>(b).unwrap(), 42);
//! ```

#![no_std]

#[cfg(feature = "std")]
extern crate std;

extern crate alloc;

/// Imagine macro parameters, but more like those Russian dolls.
///
/// Calls m!(A, B, C), m!(A, B), m!(B), and m!() for i.e. (m, A, B, C)
/// where m is any macro, for any number of parameters.
#[macro_export]
macro_rules! smaller_tuples_too {
    ($m: ident, $ty: ident) => {
        $m!{$ty}
        $m!{}
    };
    ($m: ident, $ty: ident, $($tt: ident),*) => {
        $m!{$ty, $($tt),*}
        smaller_tuples_too!{$m, $($tt),*}
    };
}

mod access;
mod archetype;
mod borrow;
mod bundle;
mod entities;
mod entity_builder;
mod query;
#[cfg(feature = "serde")]
mod serde;
mod world;

pub use access::{ArchetypeComponent, QueryAccess, TypeAccess};
pub use archetype::{Archetype, TypeState};
pub use borrow::{AtomicBorrow, Ref, RefMut};
pub use bundle::{Bundle, DynamicBundle, MissingComponent};
pub use entities::{Entity, EntityReserver, Location, NoSuchEntity};
pub use entity_builder::{BuiltEntity, EntityBuilder};
pub use query::{
    Added, Batch, BatchedIter, Changed, Mut, Mutated, Or, Query, QueryIter, ReadOnlyFetch, With,
    Without,
};
pub use world::{ArchetypesGeneration, Component, ComponentError, SpawnBatchIter, World};

// Unstable implementation details needed by the macros
#[doc(hidden)]
pub use archetype::TypeInfo;
#[doc(hidden)]
pub use bevy_utils;
#[cfg(feature = "macros")]
#[doc(hidden)]
pub use lazy_static;
#[doc(hidden)]
pub use query::Fetch;

#[cfg(feature = "macros")]
pub use bevy_hecs_macros::{impl_query_set, Bundle};