Crate bevy_gltf_trait

Source
Expand description

Plugin providing an AssetLoader and type definitions for loading glTF 2.0 (a standard 3D scene definition format) files in Bevy.

The glTF 2.0 specification defines the format of the glTF files.

§Quick Start

Here’s how to spawn a simple glTF scene


fn spawn_gltf(mut commands: Commands, asset_server: Res<AssetServer>) {
    commands.spawn((
        // This is equivalent to "models/FlightHelmet/FlightHelmet.gltf#Scene0"
        // The `#Scene0` label here is very important because it tells bevy to load the first scene in the glTF file.
        // If this isn't specified bevy doesn't know which part of the glTF file to load.
        SceneRoot(asset_server.load(GltfAssetLabel::Scene(0).from_asset("models/FlightHelmet/FlightHelmet.gltf"))),
        // You can use the transform to give it a position
        Transform::from_xyz(2.0, 0.0, -5.0),
    ));
}

§Loading parts of a glTF asset

§Using Gltf

If you want to access part of the asset, you can load the entire Gltf using the AssetServer. Once the Handle<Gltf> is loaded you can then use it to access named parts of it.


// Holds the scene handle
#[derive(Resource)]
struct HelmetScene(Handle<Gltf>);

fn load_gltf(mut commands: Commands, asset_server: Res<AssetServer>) {
    let gltf = asset_server.load("models/FlightHelmet/FlightHelmet.gltf");
    commands.insert_resource(HelmetScene(gltf));
}

fn spawn_gltf_objects(
    mut commands: Commands,
    helmet_scene: Res<HelmetScene>,
    gltf_assets: Res<Assets<Gltf>>,
    mut loaded: Local<bool>,
) {
    // Only do this once
    if *loaded {
        return;
    }
    // Wait until the scene is loaded
    let Some(gltf) = gltf_assets.get(&helmet_scene.0) else {
        return;
    };
    *loaded = true;

    // Spawns the first scene in the file
    commands.spawn(SceneRoot(gltf.scenes[0].clone()));

    // Spawns the scene named "Lenses_low"
    commands.spawn((
        SceneRoot(gltf.named_scenes["Lenses_low"].clone()),
        Transform::from_xyz(1.0, 2.0, 3.0),
    ));
}

§Asset Labels

The glTF loader let’s you specify labels that let you target specific parts of the glTF.

Be careful when using this feature, if you misspell a label it will simply ignore it without warning.

You can use GltfAssetLabel to ensure you are using the correct label.

Modules§

prelude
The glTF prelude.

Structs§

Gltf
Representation of a loaded glTF file.
GltfExtras
Additional untyped data that can be present on most glTF types at the primitive level.
GltfLoader
Loads glTF files with all of their data as their corresponding bevy representations.
GltfLoaderSettings
Specifies optional settings for processing gltfs at load time. By default, all recognized contents of the gltf will be loaded.
GltfMaterialExtras
Additional untyped data that can be present on most glTF types at the material level.
GltfMaterialName
The material name of a glTF primitive.
GltfMesh
A glTF mesh, which may consist of multiple GltfPrimitives and an optional GltfExtras.
GltfMeshExtras
Additional untyped data that can be present on most glTF types at the mesh level.
GltfNode
A glTF node with all of its child nodes, its GltfMesh, Transform, its optional GltfSkin and an optional GltfExtras.
GltfPlugin
Adds support for glTF file loading to the app.
GltfPrimitive
Part of a GltfMesh that consists of a Mesh, an optional [G::Material] and GltfExtras.
GltfSceneExtras
Additional untyped data that can be present on most glTF types at the scene level.
GltfSkin
A glTF skin with all of its joint nodes, SkinnedMeshInversiveBindposes and an optional GltfExtras.
GltfTraitDefault
GltfTraitEntity
Struct to simplify parameters of the GltfTrait light parent method
GltfTraitLight
Struct to simplify parameters of GltfTraits light methods
GltfTraitMaterial
Struct to simplify parameters of the GltfTrait light parent method
GltfTraitMesh
Struct to simplify parameters of the GltfTrait light parent method
GltfTraitParent
Struct to simplify parameters of the GltfTrait light parent method

Enums§

GltfAssetLabel
Labels that can be used to load part of a glTF
GltfError
An error that occurs when loading a glTF file.

Traits§

GltfTrait