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//! A module for the [`GizmoConfig<T>`] [`Resource`].

use crate as bevy_gizmos;
pub use bevy_gizmos_macros::GizmoConfigGroup;

use bevy_ecs::{component::Component, reflect::ReflectResource, system::Resource};
use bevy_reflect::{std_traits::ReflectDefault, Reflect, TypePath};
use bevy_render::view::RenderLayers;
use bevy_utils::TypeIdMap;
use core::panic;
use std::{
    any::TypeId,
    ops::{Deref, DerefMut},
};

/// A trait used to create gizmo configs groups.
///
/// Here you can store additional configuration for you gizmo group not covered by [`GizmoConfig`]
///
/// Make sure to derive [`Default`] + [`Reflect`] and register in the app using `app.init_gizmo_group::<T>()`
pub trait GizmoConfigGroup: Reflect + TypePath + Default {}

/// The default gizmo config group.
#[derive(Default, Reflect, GizmoConfigGroup)]
pub struct DefaultGizmoConfigGroup;

/// A [`Resource`] storing [`GizmoConfig`] and [`GizmoConfigGroup`] structs
///
/// Use `app.init_gizmo_group::<T>()` to register a custom config group.
#[derive(Reflect, Resource, Default)]
#[reflect(Resource, Default)]
pub struct GizmoConfigStore {
    // INVARIANT: must map TypeId::of::<T>() to correct type T
    #[reflect(ignore)]
    store: TypeIdMap<(GizmoConfig, Box<dyn Reflect>)>,
}

impl GizmoConfigStore {
    /// Returns [`GizmoConfig`] and [`GizmoConfigGroup`] associated with [`TypeId`] of a [`GizmoConfigGroup`]
    pub fn get_config_dyn(&self, config_type_id: &TypeId) -> Option<(&GizmoConfig, &dyn Reflect)> {
        let (config, ext) = self.store.get(config_type_id)?;
        Some((config, ext.deref()))
    }

    /// Returns [`GizmoConfig`] and [`GizmoConfigGroup`] associated with [`GizmoConfigGroup`] `T`
    pub fn config<T: GizmoConfigGroup>(&self) -> (&GizmoConfig, &T) {
        let Some((config, ext)) = self.get_config_dyn(&TypeId::of::<T>()) else {
            panic!("Requested config {} does not exist in `GizmoConfigStore`! Did you forget to add it using `app.init_gizmo_group<T>()`?", T::type_path());
        };
        // hash map invariant guarantees that &dyn Reflect is of correct type T
        let ext = ext.as_any().downcast_ref().unwrap();
        (config, ext)
    }

    /// Returns mutable [`GizmoConfig`] and [`GizmoConfigGroup`] associated with [`TypeId`] of a [`GizmoConfigGroup`]
    pub fn get_config_mut_dyn(
        &mut self,
        config_type_id: &TypeId,
    ) -> Option<(&mut GizmoConfig, &mut dyn Reflect)> {
        let (config, ext) = self.store.get_mut(config_type_id)?;
        Some((config, ext.deref_mut()))
    }

    /// Returns mutable [`GizmoConfig`] and [`GizmoConfigGroup`] associated with [`GizmoConfigGroup`] `T`
    pub fn config_mut<T: GizmoConfigGroup>(&mut self) -> (&mut GizmoConfig, &mut T) {
        let Some((config, ext)) = self.get_config_mut_dyn(&TypeId::of::<T>()) else {
            panic!("Requested config {} does not exist in `GizmoConfigStore`! Did you forget to add it using `app.init_gizmo_group<T>()`?", T::type_path());
        };
        // hash map invariant guarantees that &dyn Reflect is of correct type T
        let ext = ext.as_any_mut().downcast_mut().unwrap();
        (config, ext)
    }

    /// Returns an iterator over all [`GizmoConfig`]s.
    pub fn iter(&self) -> impl Iterator<Item = (&TypeId, &GizmoConfig, &dyn Reflect)> + '_ {
        self.store
            .iter()
            .map(|(id, (config, ext))| (id, config, ext.deref()))
    }

    /// Returns an iterator over all [`GizmoConfig`]s, by mutable reference.
    pub fn iter_mut(
        &mut self,
    ) -> impl Iterator<Item = (&TypeId, &mut GizmoConfig, &mut dyn Reflect)> + '_ {
        self.store
            .iter_mut()
            .map(|(id, (config, ext))| (id, config, ext.deref_mut()))
    }

    /// Inserts [`GizmoConfig`] and [`GizmoConfigGroup`] replacing old values
    pub fn insert<T: GizmoConfigGroup>(&mut self, config: GizmoConfig, ext_config: T) {
        // INVARIANT: hash map must correctly map TypeId::of::<T>() to &dyn Reflect of type T
        self.store
            .insert(TypeId::of::<T>(), (config, Box::new(ext_config)));
    }

    pub(crate) fn register<T: GizmoConfigGroup>(&mut self) {
        self.insert(GizmoConfig::default(), T::default());
    }
}

/// A struct that stores configuration for gizmos.
#[derive(Clone, Reflect)]
pub struct GizmoConfig {
    /// Set to `false` to stop drawing gizmos.
    ///
    /// Defaults to `true`.
    pub enabled: bool,
    /// Line width specified in pixels.
    ///
    /// If `line_perspective` is `true` then this is the size in pixels at the camera's near plane.
    ///
    /// Defaults to `2.0`.
    pub line_width: f32,
    /// Apply perspective to gizmo lines.
    ///
    /// This setting only affects 3D, non-orthographic cameras.
    ///
    /// Defaults to `false`.
    pub line_perspective: bool,
    /// How closer to the camera than real geometry the line should be.
    ///
    /// In 2D this setting has no effect and is effectively always -1.
    ///
    /// Value between -1 and 1 (inclusive).
    /// * 0 means that there is no change to the line position when rendering
    /// * 1 means it is furthest away from camera as possible
    /// * -1 means that it will always render in front of other things.
    ///
    /// This is typically useful if you are drawing wireframes on top of polygons
    /// and your wireframe is z-fighting (flickering on/off) with your main model.
    /// You would set this value to a negative number close to 0.
    pub depth_bias: f32,
    /// Describes which rendering layers gizmos will be rendered to.
    ///
    /// Gizmos will only be rendered to cameras with intersecting layers.
    pub render_layers: RenderLayers,
}

impl Default for GizmoConfig {
    fn default() -> Self {
        Self {
            enabled: true,
            line_width: 2.,
            line_perspective: false,
            depth_bias: 0.,
            render_layers: Default::default(),
        }
    }
}

#[derive(Component)]
pub(crate) struct GizmoMeshConfig {
    pub line_perspective: bool,
    pub render_layers: RenderLayers,
}

impl From<&GizmoConfig> for GizmoMeshConfig {
    fn from(item: &GizmoConfig) -> Self {
        GizmoMeshConfig {
            line_perspective: item.line_perspective,
            render_layers: item.render_layers,
        }
    }
}