#[derive(TiledObject)]
{
// Attributes available to this derive:
#[tiled_default]
#[shape_as_collider]
#[spawn_sprite]
#[global_object]
#[callback]
}
#[derive(TiledObject)]
{
// Attributes available to this derive:
#[tiled_default]
#[shape_as_collider]
#[spawn_sprite]
#[global_object]
#[callback]
}