pub struct ImeManager { /* private fields */ }
Implementations§
Source§impl ImeManager
impl ImeManager
Sourcepub fn text_edit_singleline(
&mut self,
text: &mut String,
width: f32,
ui: &mut Ui,
ctx: &Context,
) -> TextEditOutput
pub fn text_edit_singleline( &mut self, text: &mut String, width: f32, ui: &mut Ui, ctx: &Context, ) -> TextEditOutput
let teo = ime.text_edit_singleline(&mut text, 200.0, ui, ctx);
if teo.response.changed(){
println!("{:?}", text);
}
Sourcepub fn text_edit_multiline(
&mut self,
text: &mut String,
width: f32,
ui: &mut Ui,
ctx: &Context,
) -> TextEditOutput
pub fn text_edit_multiline( &mut self, text: &mut String, width: f32, ui: &mut Ui, ctx: &Context, ) -> TextEditOutput
let teo = ime.text_edit_multiline(&mut text, 200.0, ui, ctx);
if teo.response.changed(){
println!("{:?}", text);
}
Sourcepub fn set_text(&mut self, id: &str, text: &str)
pub fn set_text(&mut self, id: &str, text: &str)
let teo = ime.text_edit_multiline(&mut text, 200.0, ui, ctx);
let id = teo.response.id.short_debug_format()
teo.set_text(&id, "あいうえお");
pub fn listen_ime_event(&mut self, event: &Ime)
Trait Implementations§
Source§impl Debug for ImeManager
impl Debug for ImeManager
Source§impl Default for ImeManager
impl Default for ImeManager
Source§fn default() -> ImeManager
fn default() -> ImeManager
Returns the “default value” for a type. Read more
impl Resource for ImeManager
Auto Trait Implementations§
impl Freeze for ImeManager
impl RefUnwindSafe for ImeManager
impl Send for ImeManager
impl Sync for ImeManager
impl Unpin for ImeManager
impl UnwindSafe for ImeManager
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.