pub fn queue_bind_groups_system(
    commands: Commands<'_, '_>,
    egui_textures: ExtractedEguiTextures<'_>,
    render_device: Res<'_, RenderDevice>,
    gpu_images: Res<'_, RenderAssets<Image>>,
    egui_pipeline: Res<'_, EguiPipeline>
)
Expand description

Queues bind groups.