pub struct EguiInput {
pub raw_input: RawInput,
}
Expand description
Is used for storing the input passed to Egui. The actual resource is HashMap<WindowId, EguiInput>
.
It gets reset during the EguiSystem::ProcessInput
system.
Fields
raw_input: RawInput
Egui’s raw input.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for EguiInput
impl UnwindSafe for EguiInput
Blanket Implementations
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