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use bevy_editor_iris_common::bevy::prelude::{App, Plugin};
use bevy_editor_iris_common::bevy::DefaultPlugins;
use server::ServerPlugin;
use tabs::TabPlugin;
use ui::UiPlugin;
pub mod server;
pub mod tabs;
pub mod ui;
pub struct Editor(std::convert::Infallible);
impl Editor {
pub fn new() -> App {
let mut app = App::new();
app.add_plugin(EditorPlugin);
app
}
}
pub struct EditorPlugin;
impl Plugin for EditorPlugin {
fn build(&self, app: &mut App) {
app.add_plugins(DefaultPlugins)
.add_plugin(ServerPlugin)
.add_plugin(UiPlugin)
.add_plugin(TabPlugin);
}
}