Module bevy_ecs_tilemap::map

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A module which contains tilemap components.

Structs§

  • Size of the tiles on the grid in pixels. This can be used to overlay tiles on top of each other. Ex. A 16x16 pixel tile can be overlapped by 8 pixels by using a grid size of 16x8.
  • A component which stores a reference to the tilemap entity.
  • Custom parameters for the render pipeline.
  • Size of the tilemap in tiles.
  • Spacing between tiles in pixels inside of the texture atlas. Defaults to 0.0
  • Size of the atlas texture in pixels.
  • Size of the tiles in pixels

Enums§

Constants§