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use bevy_ecs::ResMut;
use std::time::Duration;
#[cfg(target_arch = "wasm32")]
use instant::Instant;
#[cfg(not(target_arch = "wasm32"))]
use std::time::Instant;
pub struct Time {
pub delta: Duration,
pub instant: Option<Instant>,
pub delta_seconds_f64: f64,
pub delta_seconds: f32,
pub seconds_since_startup: f64,
pub startup: Instant,
}
impl Default for Time {
fn default() -> Time {
Time {
delta: Duration::from_secs(0),
instant: None,
startup: Instant::now(),
delta_seconds_f64: 0.0,
seconds_since_startup: 0.0,
delta_seconds: 0.0,
}
}
}
impl Time {
pub fn update(&mut self) {
let now = Instant::now();
if let Some(instant) = self.instant {
self.delta = now - instant;
self.delta_seconds_f64 = self.delta.as_secs_f64();
self.delta_seconds = self.delta.as_secs_f32();
}
let duration_since_startup = now - self.startup;
self.seconds_since_startup = duration_since_startup.as_secs_f64();
self.instant = Some(now);
}
pub fn time_since_startup(&self) -> Duration {
Instant::now() - self.startup
}
}
pub(crate) fn time_system(mut time: ResMut<Time>) {
time.update();
}