1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
mod audio_output;
mod audio_source;
pub use audio_output::*;
pub use audio_source::*;
pub mod prelude {
pub use crate::{AudioOutput, AudioSource};
}
use bevy_app::prelude::*;
use bevy_asset::AddAsset;
use bevy_ecs::IntoQuerySystem;
#[derive(Default)]
pub struct AudioPlugin;
impl Plugin for AudioPlugin {
fn build(&self, app: &mut AppBuilder) {
app.init_resource::<AudioOutput>()
.add_asset::<AudioSource>()
.add_asset_loader::<AudioSource, Mp3Loader>()
.add_system_to_stage(stage::POST_UPDATE, play_queued_audio_system.system());
}
}