macro_rules! load_internal_binary_asset {
    ($app: ident, $handle: ident, $path_str: expr, $loader: expr) => { ... };
}
Expand description

Loads an internal binary asset.

Internal binary assets (e.g. spir-v shaders) are bundled directly into the app and can’t be hot reloaded using the conventional API. See DebugAssetServerPlugin.