The names of asset stages in an App Schedule
A channel to send and receive AssetResults
Info about a specific asset, such as its path and its current load state
Adds support for Assets to an App. Assets are typed collections with change tracking, which are added as App Resources. Examples of assets: textures, sounds, 3d models, maps, scenes
The result of loading an asset of type
Loads assets from the filesystem on background threads
Stores Assets of a given type and tracks changes to them.
A handle into a specific Asset of type
A unique id that corresponds to a specific asset in the Assets collection.
A non-generic version of Handle
A request from an AssetServer to load an asset.
Events that happen on assets of type
Errors that occur while loading assets
Errors that occur while loading assets with an AssetServer
The load state of an asset
AppBuilder extension methods for adding new asset types
Handles load requests from an AssetServer
A loader for a given asset of type
The type used for asset versioning