AnimationTargetId

Struct AnimationTargetId 

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pub struct AnimationTargetId(pub Uuid);
Expand description

A unique UUID for an animation target (e.g. bone in a skinned mesh).

The AnimationClip asset and the AnimationTarget component both use this to refer to targets (e.g. bones in a skinned mesh) to be animated.

When importing an armature or an animation clip, asset loaders typically use the full path name from the armature to the bone to generate these UUIDs. The ID is unique to the full path name and based only on the names. So, for example, any imported armature with a bone at the root named Hips will assign the same AnimationTargetId to its root bone. Likewise, any imported animation clip that animates a root bone named Hips will reference the same AnimationTargetId. Any animation is playable on any armature as long as the bone names match, which allows for easy animation retargeting.

Note that asset loaders generally use the full path name to generate the AnimationTargetId. Thus a bone named Chest directly connected to a bone named Hips will have a different ID from a bone named Chest that’s connected to a bone named Stomach.

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§0: Uuid

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impl AnimationTargetId

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pub fn from_names<'a>(names: impl Iterator<Item = &'a Name>) -> Self

Creates a new AnimationTargetId by hashing a list of names.

Typically, this will be the path from the animation root to the animation target (e.g. bone) that is to be animated.

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pub fn from_name(name: &Name) -> Self

Creates a new AnimationTargetId by hashing a single name.

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impl Clone for AnimationTargetId

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fn clone(&self) -> AnimationTargetId

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AnimationTargetId

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for AnimationTargetId

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<&Name> for AnimationTargetId

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fn from(name: &Name) -> Self

Converts to this type from the input type.
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impl<T: AsRef<str>> FromIterator<T> for AnimationTargetId

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fn from_iter<I: IntoIterator<Item = T>>(iter: I) -> Self

Creates a new AnimationTargetId by hashing a list of strings.

Typically, this will be the path from the animation root to the animation target (e.g. bone) that is to be animated.

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impl FromReflect for AnimationTargetId

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fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for AnimationTargetId

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl Hash for AnimationTargetId

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for AnimationTargetId

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fn cmp(&self, other: &AnimationTargetId) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for AnimationTargetId

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fn eq(&self, other: &AnimationTargetId) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for AnimationTargetId

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fn partial_cmp(&self, other: &AnimationTargetId) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl PartialReflect for AnimationTargetId

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>

Attempts to cast this type to a boxed, fully-reflected value.
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fn try_as_reflect(&self) -> Option<&dyn Reflect>

Attempts to cast this type to a fully-reflected value.
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fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>

Attempts to cast this type to a mutable, fully-reflected value.
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fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>

Casts this type to a boxed, reflected value. Read more
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fn as_partial_reflect(&self) -> &dyn PartialReflect

Casts this type to a reflected value. Read more
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fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect

Casts this type to a mutable, reflected value. Read more
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fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>

Attempts to clone Self using reflection. Read more
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))

Applies a reflected value to this value. Read more
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fn to_dynamic(&self) -> Box<dyn PartialReflect>

Converts this reflected value into its dynamic representation based on its kind. Read more
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fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
where T: 'static, Self: Sized + TypePath,

For a type implementing PartialReflect, combines reflect_clone and take in a useful fashion, automatically constructing an appropriate ReflectCloneError if the downcast fails. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Reflect for AnimationTargetId

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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>. Read more
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any. Read more
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any. Read more
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>

Casts this type to a boxed, fully-reflected value.
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fn as_reflect(&self) -> &dyn Reflect

Casts this type to a fully-reflected value.
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect

Casts this type to a mutable, fully-reflected value.
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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impl Serialize for AnimationTargetId

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl TupleStruct for AnimationTargetId

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fn field(&self, index: usize) -> Option<&dyn PartialReflect>

Returns a reference to the value of the field with index index as a &dyn Reflect.
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fn field_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>

Returns a mutable reference to the value of the field with index index as a &mut dyn Reflect.
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fn field_len(&self) -> usize

Returns the number of fields in the tuple struct.
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fn iter_fields(&self) -> TupleStructFieldIter<'_>

Returns an iterator over the values of the tuple struct’s fields.
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fn to_dynamic_tuple_struct(&self) -> DynamicTupleStruct

Creates a new DynamicTupleStruct from this tuple struct.
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fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>

Will return None if TypeInfo is not available.
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impl TypePath for AnimationTargetId

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for AnimationTargetId

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Copy for AnimationTargetId

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impl Eq for AnimationTargetId

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impl StructuralPartialEq for AnimationTargetId

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where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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