Crate bevy_2delight_anims

Source

Modules§

prelude
time

Macros§

derive_anim

Structs§

AnimIxChange
An event that is triggered when the ix of the current animation changes. Must be observed.
AnimSet
A schedule set containing all logic for updating and playing animations
AnimStateChange
An event that is triggered when the given state changes. Must be observed.

Enums§

AnimNextState