Enum bevy::app::prelude::StartupStage
pub enum StartupStage {
PreStartup,
Startup,
PostStartup,
}
Expand description
The names of the default App
startup stages.
Variants§
PreStartup
The Stage
that runs once before StartupStage::Startup
.
Startup
PostStartup
The Stage
that runs once after StartupStage::Startup
.
Trait Implementations§
§impl Clone for StartupStage
impl Clone for StartupStage
§fn clone(&self) -> StartupStage
fn clone(&self) -> StartupStage
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for StartupStage
impl Debug for StartupStage
§impl Hash for StartupStage
impl Hash for StartupStage
§impl PartialEq<StartupStage> for StartupStage
impl PartialEq<StartupStage> for StartupStage
§fn eq(&self, other: &StartupStage) -> bool
fn eq(&self, other: &StartupStage) -> bool
§impl StageLabel for StartupStagewhere
StartupStage: 'static,
impl StageLabel for StartupStagewhere
StartupStage: 'static,
impl Eq for StartupStage
impl StructuralEq for StartupStage
impl StructuralPartialEq for StartupStage
Auto Trait Implementations§
impl RefUnwindSafe for StartupStage
impl Send for StartupStage
impl Sync for StartupStage
impl Unpin for StartupStage
impl UnwindSafe for StartupStage
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist. Read more§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read moresource§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.