pub enum HierarchyEvent {
    ChildAdded {
        child: Entity,
        parent: Entity,
    },
    ChildRemoved {
        child: Entity,
        parent: Entity,
    },
    ChildMoved {
        child: Entity,
        previous_parent: Entity,
        new_parent: Entity,
    },
}
Expand description

An Event that is fired whenever there is a change in the world’s hierarchy.

Variants§

§

ChildAdded

Fields

§child: Entity

The child that was added

§parent: Entity

The parent the child was added to

Fired whenever an Entity is added as a child to a parent.

§

ChildRemoved

Fields

§child: Entity

The child that was removed

§parent: Entity

The parent the child was removed from

Fired whenever a child Entity is removed from its parent.

§

ChildMoved

Fields

§child: Entity

The child that was moved

§previous_parent: Entity

The parent the child was removed from

§new_parent: Entity

The parent the child was added to

Fired whenever a child Entity is moved to a new parent.

Trait Implementations§

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Auto Trait Implementations§

Blanket Implementations§

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