pub struct SystemChangeTick { /* private fields */ }
Expand description

A SystemParam that reads the previous and current change ticks of the system.

A system’s change ticks are updated each time it runs:

  • last_change_tick copies the previous value of change_tick
  • change_tick copies the current value of World::read_change_tick

Component change ticks that are more recent than last_change_tick will be detected by the system. Those can be read by calling last_changed on a Mut<T> or ResMut<T>.

Implementations§

Returns the current World change tick seen by the system.

Returns the World change tick seen by the system the previous time it ran.

Trait Implementations§

Formats the value using the given formatter. Read more

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