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pub fn text_system(
    queued_text: Local<'_, QueuedText>,
    last_scale_factor: Local<'_, f64>,
    textures: ResMut<'_, Assets<Image>>,
    fonts: Res<'_, Assets<Font>>,
    windows: Res<'_, Windows>,
    texture_atlases: ResMut<'_, Assets<TextureAtlas>>,
    font_atlas_set_storage: ResMut<'_, Assets<FontAtlasSet>>,
    text_pipeline: ResMut<'_, TextPipeline<Entity>>,
    text_queries: ParamSet<'_, '_, (Query<'_, '_, Entity, Or<(Changed<Text>, Changed<Style>)>>, Query<'_, '_, Entity, (With<Text>, With<Style>)>, Query<'_, '_, (&Text, &Style, &mut CalculatedSize), ()>)>
)
Expand description

Updates the layout and size information whenever the text or style is changed. This information is computed by the TextPipeline on insertion, then stored.