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Structs

Adds Camera driver systems for a given projection type.

Configures the RenderGraph name assigned to be run for a given Camera entity.

Holds internally computed Camera values.

Information about the current RenderTarget.

Render viewport configuration for the Camera component.

Enums

A configurable CameraProjection that can select its projection type at runtime.

The “target” that a Camera will render to. For example, this could be a Window swapchain or an Image.

Traits

Functions