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Struct bevy::ui::Style

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pub struct Style {
Show 21 fields pub display: Display, pub position_type: PositionType, pub direction: Direction, pub flex_direction: FlexDirection, pub flex_wrap: FlexWrap, pub align_items: AlignItems, pub align_self: AlignSelf, pub align_content: AlignContent, pub justify_content: JustifyContent, pub position: Rect<Val>, pub margin: Rect<Val>, pub padding: Rect<Val>, pub border: Rect<Val>, pub flex_grow: f32, pub flex_shrink: f32, pub flex_basis: Val, pub size: Size<Val>, pub min_size: Size<Val>, pub max_size: Size<Val>, pub aspect_ratio: Option<f32>, pub overflow: Overflow,
}
Expand description

Describes the style of a UI node

It uses the Flexbox system.

Note: Bevy’s UI is upside down compared to how Flexbox normally works, to stay consistent with engine paradigms about layouting from the upper left corner of the display

Fields

display: Display

Whether to arrange this node and its children with flexbox layout

position_type: PositionType

Whether to arrange this node relative to other nodes, or positioned absolutely

direction: Direction

Which direction the content of this node should go

flex_direction: FlexDirection

Whether to use column or row layout

flex_wrap: FlexWrap

How to wrap nodes

align_items: AlignItems

How items are aligned according to the cross axis

align_self: AlignSelf

Like align_items but for only this item

align_content: AlignContent

How to align each line, only applies if flex_wrap is set to FlexWrap::Wrap and there are multiple lines of items

justify_content: JustifyContent

How items align according to the main axis

position: Rect<Val>

The position of the node as descrided by its Rect

margin: Rect<Val>

The margin of the node

padding: Rect<Val>

The padding of the node

border: Rect<Val>

The border of the node

flex_grow: f32

Defines how much a flexbox item should grow if there’s space available

flex_shrink: f32

How to shrink if there’s not enough space available

flex_basis: Val

The initial size of the item

size: Size<Val>

The size of the flexbox

min_size: Size<Val>

The minimum size of the flexbox

max_size: Size<Val>

The maximum size of the flexbox

aspect_ratio: Option<f32>

The aspect ratio of the flexbox

overflow: Overflow

How to handle overflow

Trait Implementations

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Auto Trait Implementations

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