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pub struct DirectionalLightBundle {
    pub directional_light: DirectionalLight,
    pub frustum: Frustum,
    pub visible_entities: VisibleEntities,
    pub transform: Transform,
    pub global_transform: GlobalTransform,
    pub visibility: Visibility,
}
Expand description

A component bundle for DirectionalLight entities.

Fields

directional_light: DirectionalLightfrustum: Frustumvisible_entities: VisibleEntitiestransform: Transformglobal_transform: GlobalTransformvisibility: Visibility

Enables or disables the light

Trait Implementations

SAFE: ComponentId is returned in field-definition-order. [from_components] and [get_components] use field-definition-order

Gets this Bundle’s component ids, in the order of this bundle’s Components

Calls func, which should return data for each component in the bundle, in the order of this bundle’s Components Read more

Calls func on each value, in the order of this bundle’s Components. This will std::mem::forget the bundle fields, so callers are responsible for dropping the fields if that is desirable. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

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Performs the conversion.

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Performs the conversion.

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