Struct bevy::render::view::visibility::RenderLayers [−]
pub struct RenderLayers(_);
Expand description
Describes which rendering layers an entity belongs to.
Cameras with this component will only render entities with intersecting layers.
There are 32 layers numbered 0
- TOTAL_LAYERS
. Entities may
belong to one or more layers, or no layer at all.
The Default
instance of RenderLayers
contains layer 0
, the first layer.
An entity with this component without any layers is invisible.
Entities without this component belong to layer 0
.
Implementations
impl RenderLayers
impl RenderLayers
pub const TOTAL_LAYERS: usize
pub const TOTAL_LAYERS: usize
The total number of layers supported.
pub fn layer(n: u8) -> RenderLayers
pub fn layer(n: u8) -> RenderLayers
Create a new RenderLayers
belonging to the given layer.
pub fn all() -> RenderLayers
pub fn all() -> RenderLayers
Create a new RenderLayers
that belongs to all layers.
pub fn none() -> RenderLayers
pub fn none() -> RenderLayers
Create a new RenderLayers
that belongs to no layers.
pub fn from_layers(layers: &[u8]) -> RenderLayers
pub fn from_layers(layers: &[u8]) -> RenderLayers
Create a RenderLayers
from a list of layers.
pub fn with(self, layer: u8) -> RenderLayers
pub fn with(self, layer: u8) -> RenderLayers
Add the given layer.
This may be called multiple times to allow an entity to belong
to multiple rendering layers. The maximum layer is TOTAL_LAYERS - 1
.
Panics
Panics when called with a layer greater than TOTAL_LAYERS - 1
.
pub fn without(self, layer: u8) -> RenderLayers
pub fn without(self, layer: u8) -> RenderLayers
Removes the given rendering layer.
Panics
Panics when called with a layer greater than TOTAL_LAYERS - 1
.
pub fn intersects(&self, other: &RenderLayers) -> bool
pub fn intersects(&self, other: &RenderLayers) -> bool
Determine if a RenderLayers
intersects another.
RenderLayers
s intersect if they share any common layers.
A RenderLayers
with no layers will not match any other
RenderLayers
, even another with no layers.
Trait Implementations
impl Clone for RenderLayers
impl Clone for RenderLayers
pub fn clone(&self) -> RenderLayers
pub fn clone(&self) -> RenderLayers
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
impl Component for RenderLayers where
RenderLayers: 'static,
RenderLayers: Send,
RenderLayers: Sync,
impl Component for RenderLayers where
RenderLayers: 'static,
RenderLayers: Send,
RenderLayers: Sync,
type Storage = TableStorage
impl Debug for RenderLayers
impl Debug for RenderLayers
impl Default for RenderLayers
impl Default for RenderLayers
Defaults to containing to layer 0
, the first layer.
pub fn default() -> RenderLayers
pub fn default() -> RenderLayers
Returns the “default value” for a type. Read more
impl FromIterator<u8> for RenderLayers
impl FromIterator<u8> for RenderLayers
pub fn from_iter<T>(i: T) -> RenderLayers where
T: IntoIterator<Item = u8>,
pub fn from_iter<T>(i: T) -> RenderLayers where
T: IntoIterator<Item = u8>,
Creates a value from an iterator. Read more
impl GetTypeRegistration for RenderLayers
impl GetTypeRegistration for RenderLayers
pub fn get_type_registration() -> TypeRegistration
impl Ord for RenderLayers
impl Ord for RenderLayers
pub fn cmp(&self, other: &RenderLayers) -> Ordering
pub fn cmp(&self, other: &RenderLayers) -> Ordering
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
impl PartialEq<RenderLayers> for RenderLayers
impl PartialEq<RenderLayers> for RenderLayers
pub fn eq(&self, other: &RenderLayers) -> bool
pub fn eq(&self, other: &RenderLayers) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
pub fn ne(&self, other: &RenderLayers) -> bool
pub fn ne(&self, other: &RenderLayers) -> bool
This method tests for !=
.
impl PartialOrd<RenderLayers> for RenderLayers
impl PartialOrd<RenderLayers> for RenderLayers
pub fn partial_cmp(&self, other: &RenderLayers) -> Option<Ordering>
pub fn partial_cmp(&self, other: &RenderLayers) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
impl Reflect for RenderLayers
impl Reflect for RenderLayers
pub fn clone_value(&self) -> Box<dyn Reflect + 'static, Global>ⓘ
pub fn set(
&mut self,
value: Box<dyn Reflect + 'static, Global>
) -> Result<(), Box<dyn Reflect + 'static, Global>>
pub fn reflect_ref(&self) -> ReflectRef<'_>
pub fn reflect_mut(&mut self) -> ReflectMut<'_>
pub fn serializable(&self) -> Option<Serializable<'_>>
pub fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable value, if serialization is supported. Otherwise None
will be
returned. Read more
pub fn reflect_hash(&self) -> Option<u64>
pub fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type) if hashing is supported. Otherwise
None
will be returned. Read more
pub fn reflect_partial_eq(
&self,
value: &(dyn Reflect + 'static)
) -> Option<bool>
pub fn reflect_partial_eq(
&self,
value: &(dyn Reflect + 'static)
) -> Option<bool>
Returns a “partial equal” comparison result if comparison is supported. Otherwise None
will be returned. Read more
impl TupleStruct for RenderLayers
impl TupleStruct for RenderLayers
pub fn iter_fields(&self) -> TupleStructFieldIter<'_>ⓘNotable traits for TupleStructFieldIter<'a>impl<'a> Iterator for TupleStructFieldIter<'a> type Item = &'a (dyn Reflect + 'static);
impl<'a> Iterator for TupleStructFieldIter<'a> type Item = &'a (dyn Reflect + 'static);
pub fn clone_dynamic(&self) -> DynamicTupleStruct
impl Copy for RenderLayers
impl Eq for RenderLayers
impl StructuralEq for RenderLayers
impl StructuralPartialEq for RenderLayers
Auto Trait Implementations
impl RefUnwindSafe for RenderLayers
impl Send for RenderLayers
impl Sync for RenderLayers
impl Unpin for RenderLayers
impl UnwindSafe for RenderLayers
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
Compare self to key
and return true
if they are equal.
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given World
pub fn path(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
pub fn path_mut(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
fn get_path_mut<T>(
&'r mut self,
path: &'p str
) -> Result<&'r mut T, ReflectPathError<'p>> where
T: Reflect,
impl<S> GetTupleStructField for S where
S: TupleStruct,
impl<S> GetTupleStructField for S where
S: TupleStruct,
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>ⓘ
pub fn vzip(self) -> V
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more