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Struct bevy::render::view::visibility::RenderLayers[]

pub struct RenderLayers(_);
Expand description

Describes which rendering layers an entity belongs to.

Cameras with this component will only render entities with intersecting layers.

There are 32 layers numbered 0 - TOTAL_LAYERS. Entities may belong to one or more layers, or no layer at all.

The Default instance of RenderLayers contains layer 0, the first layer.

An entity with this component without any layers is invisible.

Entities without this component belong to layer 0.

Implementations

The total number of layers supported.

Create a new RenderLayers belonging to the given layer.

Create a new RenderLayers that belongs to all layers.

Create a new RenderLayers that belongs to no layers.

Create a RenderLayers from a list of layers.

Add the given layer.

This may be called multiple times to allow an entity to belong to multiple rendering layers. The maximum layer is TOTAL_LAYERS - 1.

Panics

Panics when called with a layer greater than TOTAL_LAYERS - 1.

Removes the given rendering layer.

Panics

Panics when called with a layer greater than TOTAL_LAYERS - 1.

Get an iterator of the layers.

Determine if a RenderLayers intersects another.

RenderLayerss intersect if they share any common layers.

A RenderLayers with no layers will not match any other RenderLayers, even another with no layers.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Defaults to containing to layer 0, the first layer.

Returns the “default value” for a type. Read more

Creates a value from an iterator. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Returns a serializable value, if serialization is supported. Otherwise None will be returned. Read more

Returns a hash of the value (which includes the type) if hashing is supported. Otherwise None will be returned. Read more

Returns a “partial equal” comparison result if comparison is supported. Otherwise None will be returned. Read more

Auto Trait Implementations

Blanket Implementations

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Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Compare self to key and return true if they are equal.

Performs the conversion.

Creates Self using data from the given World

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

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Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more

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