Struct bevy::prelude::SpriteBundle [−]
pub struct SpriteBundle {
pub sprite: Sprite,
pub transform: Transform,
pub global_transform: GlobalTransform,
pub texture: Handle<Image>,
pub visibility: Visibility,
}
Fields
sprite: Sprite
transform: Transform
global_transform: GlobalTransform
texture: Handle<Image>
visibility: Visibility
User indication of whether an entity is visible
Trait Implementations
impl Bundle for SpriteBundle
impl Bundle for SpriteBundle
SAFE: ComponentId is returned in field-definition-order. [from_components] and [get_components] use field-definition-order
pub fn component_ids(
components: &mut Components,
storages: &mut Storages
) -> Vec<ComponentId, Global>ⓘ
pub fn component_ids(
components: &mut Components,
storages: &mut Storages
) -> Vec<ComponentId, Global>ⓘ
pub unsafe fn from_components(func: impl FnMut() -> *mut u8) -> SpriteBundle
pub unsafe fn from_components(func: impl FnMut() -> *mut u8) -> SpriteBundle
pub fn get_components(self, func: impl FnMut(*mut u8))
pub fn get_components(self, func: impl FnMut(*mut u8))
Calls func
on each value, in the order of this bundle’s Component
s. This will
std::mem::forget
the bundle fields, so callers are responsible for dropping the fields
if that is desirable. Read more
impl Clone for SpriteBundle
impl Clone for SpriteBundle
pub fn clone(&self) -> SpriteBundle
pub fn clone(&self) -> SpriteBundle
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
impl Default for SpriteBundle
impl Default for SpriteBundle
pub fn default() -> SpriteBundle
pub fn default() -> SpriteBundle
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for SpriteBundle
impl Send for SpriteBundle
impl Sync for SpriteBundle
impl Unpin for SpriteBundle
impl UnwindSafe for SpriteBundle
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given World
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>ⓘ
pub fn vzip(self) -> V
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more