Struct bevy::pbr::prelude::MaterialMeshBundle [−]
pub struct MaterialMeshBundle<M> where
M: SpecializedMaterial, {
pub mesh: Handle<Mesh>,
pub material: Handle<M>,
pub transform: Transform,
pub global_transform: GlobalTransform,
pub visibility: Visibility,
pub computed_visibility: ComputedVisibility,
}
Expand description
A component bundle for entities with a Mesh
and a SpecializedMaterial
.
Fields
mesh: Handle<Mesh>
material: Handle<M>
transform: Transform
global_transform: GlobalTransform
visibility: Visibility
User indication of whether an entity is visible
computed_visibility: ComputedVisibility
Algorithmically-computed indication of whether an entity is visible and should be extracted for rendering
Trait Implementations
impl<M> Bundle for MaterialMeshBundle<M> where
M: SpecializedMaterial,
impl<M> Bundle for MaterialMeshBundle<M> where
M: SpecializedMaterial,
SAFE: ComponentId is returned in field-definition-order. [from_components] and [get_components] use field-definition-order
pub fn component_ids(
components: &mut Components,
storages: &mut Storages
) -> Vec<ComponentId, Global>ⓘ
pub fn component_ids(
components: &mut Components,
storages: &mut Storages
) -> Vec<ComponentId, Global>ⓘ
pub unsafe fn from_components(
func: impl FnMut() -> *mut u8
) -> MaterialMeshBundle<M>
pub unsafe fn from_components(
func: impl FnMut() -> *mut u8
) -> MaterialMeshBundle<M>
pub fn get_components(self, func: impl FnMut(*mut u8))
pub fn get_components(self, func: impl FnMut(*mut u8))
Calls func
on each value, in the order of this bundle’s Component
s. This will
std::mem::forget
the bundle fields, so callers are responsible for dropping the fields
if that is desirable. Read more
impl<M> Clone for MaterialMeshBundle<M> where
M: Clone + SpecializedMaterial,
impl<M> Clone for MaterialMeshBundle<M> where
M: Clone + SpecializedMaterial,
pub fn clone(&self) -> MaterialMeshBundle<M>
pub fn clone(&self) -> MaterialMeshBundle<M>
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
impl<M> Default for MaterialMeshBundle<M> where
M: SpecializedMaterial,
impl<M> Default for MaterialMeshBundle<M> where
M: SpecializedMaterial,
pub fn default() -> MaterialMeshBundle<M>
pub fn default() -> MaterialMeshBundle<M>
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl<M> RefUnwindSafe for MaterialMeshBundle<M>
impl<M> Send for MaterialMeshBundle<M>
impl<M> Sync for MaterialMeshBundle<M>
impl<M> Unpin for MaterialMeshBundle<M>
impl<M> UnwindSafe for MaterialMeshBundle<M>
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given World
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>ⓘ
pub fn vzip(self) -> V
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more