Enum bevy::input::prelude::GamepadAxisType [−]
pub enum GamepadAxisType {
LeftStickX,
LeftStickY,
LeftZ,
RightStickX,
RightStickY,
RightZ,
DPadX,
DPadY,
}
Variants
LeftStickX
LeftStickY
LeftZ
RightStickX
RightStickY
RightZ
DPadX
DPadY
Trait Implementations
impl Clone for GamepadAxisType
impl Clone for GamepadAxisType
pub fn clone(&self) -> GamepadAxisType
pub fn clone(&self) -> GamepadAxisType
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
impl Debug for GamepadAxisType
impl Debug for GamepadAxisType
impl Hash for GamepadAxisType
impl Hash for GamepadAxisType
impl PartialEq<GamepadAxisType> for GamepadAxisType
impl PartialEq<GamepadAxisType> for GamepadAxisType
impl Copy for GamepadAxisType
impl Eq for GamepadAxisType
impl StructuralEq for GamepadAxisType
impl StructuralPartialEq for GamepadAxisType
Auto Trait Implementations
impl RefUnwindSafe for GamepadAxisType
impl Send for GamepadAxisType
impl Sync for GamepadAxisType
impl Unpin for GamepadAxisType
impl UnwindSafe for GamepadAxisType
Blanket Implementations
Mutably borrows from an owned value. Read more
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T: Any,
impl<T> Downcast for T where
T: Any,
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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(where Trait: Downcast
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. Rc<Any>
can then be
further downcast
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Convert &Trait
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
Compare self to key
and return true
if they are equal.
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
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T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
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T: Future, type Output = <T as Future>::Output;
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>ⓘ
pub fn vzip(self) -> V
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
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S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
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T: Future, type Output = <T as Future>::Output;
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fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
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T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
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