Struct bevy::ecs::system::QuerySetState [−]
pub struct QuerySetState<T>(_);
Trait Implementations
impl<'w, 's, Q0, Q1, Q2, Q3, F0, F1, F2, F3> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
Q3: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
F3: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
impl<'w, 's, Q0, Q1, Q2, Q3, F0, F1, F2, F3> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
Q3: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
F3: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
type Item = QuerySet<'w, 's, (QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)>
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> as SystemParamFetch<'w, 's>>::Item
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> as SystemParamFetch<'w, 's>>::Item
Safety Read more
impl<'w, 's, Q0, Q1, F0, F1> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
impl<'w, 's, Q0, Q1, F0, F1> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
type Item = QuerySet<'w, 's, (QueryState<Q0, F0>, QueryState<Q1, F1>)>
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> as SystemParamFetch<'w, 's>>::Item
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> as SystemParamFetch<'w, 's>>::Item
Safety Read more
impl<'w, 's, Q0, F0> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>,)> where
Q0: 'static + WorldQuery,
F0: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
impl<'w, 's, Q0, F0> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>,)> where
Q0: 'static + WorldQuery,
F0: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
type Item = QuerySet<'w, 's, (QueryState<Q0, F0>,)>
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>,)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>,)> as SystemParamFetch<'w, 's>>::Item
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>,)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>,)> as SystemParamFetch<'w, 's>>::Item
Safety Read more
impl<'w, 's, Q0, Q1, Q2, F0, F1, F2> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
impl<'w, 's, Q0, Q1, Q2, F0, F1, F2> SystemParamFetch<'w, 's> for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
type Item = QuerySet<'w, 's, (QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)>
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> as SystemParamFetch<'w, 's>>::Item
pub unsafe fn get_param(
state: &'s mut QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)>,
system_meta: &SystemMeta,
world: &'w World,
change_tick: u32
) -> <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> as SystemParamFetch<'w, 's>>::Item
Safety Read more
impl<Q0, Q1, Q2, F0, F1, F2> SystemParamState for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
impl<Q0, Q1, Q2, F0, F1, F2> SystemParamState for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
Values of this type can be used to adjust the behavior of the
system parameter. For instance, this can be used to pass
values from a Plugin
to a System
, or to control the
behavior of the System
. Read more
pub fn init(
world: &mut World,
system_meta: &mut SystemMeta,
config: <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> as SystemParamState>::Config
) -> QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)>
pub fn new_archetype(
&mut self,
archetype: &Archetype,
system_meta: &mut SystemMeta
)
pub fn default_config()
impl<Q0, Q1, Q2, Q3, F0, F1, F2, F3> SystemParamState for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
Q3: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
F3: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
impl<Q0, Q1, Q2, Q3, F0, F1, F2, F3> SystemParamState for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
Q3: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
F3: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
Values of this type can be used to adjust the behavior of the
system parameter. For instance, this can be used to pass
values from a Plugin
to a System
, or to control the
behavior of the System
. Read more
pub fn init(
world: &mut World,
system_meta: &mut SystemMeta,
config: <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> as SystemParamState>::Config
) -> QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)>
pub fn new_archetype(
&mut self,
archetype: &Archetype,
system_meta: &mut SystemMeta
)
pub fn default_config()
impl<Q0, Q1, F0, F1> SystemParamState for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
impl<Q0, Q1, F0, F1> SystemParamState for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
Values of this type can be used to adjust the behavior of the
system parameter. For instance, this can be used to pass
values from a Plugin
to a System
, or to control the
behavior of the System
. Read more
pub fn init(
world: &mut World,
system_meta: &mut SystemMeta,
config: <QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> as SystemParamState>::Config
) -> QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)>
pub fn new_archetype(
&mut self,
archetype: &Archetype,
system_meta: &mut SystemMeta
)
pub fn default_config()
impl<Q0, F0> SystemParamState for QuerySetState<(QueryState<Q0, F0>,)> where
Q0: 'static + WorldQuery,
F0: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
impl<Q0, F0> SystemParamState for QuerySetState<(QueryState<Q0, F0>,)> where
Q0: 'static + WorldQuery,
F0: 'static + WorldQuery,
<F0 as WorldQuery>::Fetch: FilterFetch,
Values of this type can be used to adjust the behavior of the
system parameter. For instance, this can be used to pass
values from a Plugin
to a System
, or to control the
behavior of the System
. Read more
pub fn init(
world: &mut World,
system_meta: &mut SystemMeta,
config: <QuerySetState<(QueryState<Q0, F0>,)> as SystemParamState>::Config
) -> QuerySetState<(QueryState<Q0, F0>,)>
pub fn new_archetype(
&mut self,
archetype: &Archetype,
system_meta: &mut SystemMeta
)
pub fn default_config()
impl<Q0, Q1, Q2, Q3, F0, F1, F2, F3> ReadOnlySystemParamFetch for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>, QueryState<Q3, F3>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
Q3: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
F3: 'static + WorldQuery,
<Q0 as WorldQuery>::Fetch: ReadOnlyFetch,
<Q1 as WorldQuery>::Fetch: ReadOnlyFetch,
<Q2 as WorldQuery>::Fetch: ReadOnlyFetch,
<Q3 as WorldQuery>::Fetch: ReadOnlyFetch,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
<F3 as WorldQuery>::Fetch: FilterFetch,
impl<Q0, Q1, Q2, F0, F1, F2> ReadOnlySystemParamFetch for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>, QueryState<Q2, F2>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
Q2: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
F2: 'static + WorldQuery,
<Q0 as WorldQuery>::Fetch: ReadOnlyFetch,
<Q1 as WorldQuery>::Fetch: ReadOnlyFetch,
<Q2 as WorldQuery>::Fetch: ReadOnlyFetch,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
<F2 as WorldQuery>::Fetch: FilterFetch,
impl<Q0, F0> ReadOnlySystemParamFetch for QuerySetState<(QueryState<Q0, F0>,)> where
Q0: 'static + WorldQuery,
F0: 'static + WorldQuery,
<Q0 as WorldQuery>::Fetch: ReadOnlyFetch,
<F0 as WorldQuery>::Fetch: FilterFetch,
impl<Q0, Q1, F0, F1> ReadOnlySystemParamFetch for QuerySetState<(QueryState<Q0, F0>, QueryState<Q1, F1>)> where
Q0: 'static + WorldQuery,
Q1: 'static + WorldQuery,
F0: 'static + WorldQuery,
F1: 'static + WorldQuery,
<Q0 as WorldQuery>::Fetch: ReadOnlyFetch,
<Q1 as WorldQuery>::Fetch: ReadOnlyFetch,
<F0 as WorldQuery>::Fetch: FilterFetch,
<F1 as WorldQuery>::Fetch: FilterFetch,
Auto Trait Implementations
impl<T> RefUnwindSafe for QuerySetState<T> where
T: RefUnwindSafe,
impl<T> Send for QuerySetState<T> where
T: Send,
impl<T> Sync for QuerySetState<T> where
T: Sync,
impl<T> Unpin for QuerySetState<T> where
T: Unpin,
impl<T> UnwindSafe for QuerySetState<T> where
T: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
pub fn vzip(self) -> V
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more