Struct bevy::prelude::UVec4[][src]

#[repr(transparent)]pub struct UVec4(_);

A 4-dimensional vector.

Implementations

impl UVec4[src]

pub const ZERO: UVec4[src]

All zeroes.

pub const ONE: UVec4[src]

All ones.

pub const X: UVec4[src]

[1, 0, 0, 0]: a unit-length vector pointing along the positive X axis.

pub const Y: UVec4[src]

[0, 1, 0, 0]: a unit-length vector pointing along the positive Y axis.

pub const Z: UVec4[src]

[0, 0, 1, 0]: a unit-length vector pointing along the positive Z axis.

pub const W: UVec4[src]

[0, 0, 0, 1]: a unit-length vector pointing along the positive W axis.

pub fn new(x: u32, y: u32, z: u32, w: u32) -> UVec4[src]

Creates a new 4D vector.

pub const fn unit_x() -> UVec4[src]

👎 Deprecated:

Use Vec4::X instead

Creates a 4D vector with values [x: 1.0, y: 0.0, z: 0.0, w: 0.0].

pub const fn unit_y() -> UVec4[src]

👎 Deprecated:

Use Vec4::Y instead

Creates a 4D vector with values [x: 0.0, y: 1.0, z: 0.0, w: 0.0].

pub const fn unit_z() -> UVec4[src]

👎 Deprecated:

Use Vec4::Z instead

Creates a 4D vector with values [x: 0.0, y: 0.0, z: 1.0, w: 0.0].

pub const fn unit_w() -> UVec4[src]

👎 Deprecated:

Use Vec4::W instead

Creates a 4D vector with values [x: 0.0, y: 0.0, z: 0.0, w: 1.0].

pub fn truncate(self) -> UVec3[src]

Creates a Vec3 from the x, y and z elements of self, discarding w.

Truncation to Vec3 may also be performed by using self.xyz() or Vec3::from().

To truncate to Vec3A use Vec3A::from().

pub const fn zero() -> UVec4[src]

👎 Deprecated:

use ZERO constant instead

Creates a vector with all elements set to 0.0.

pub const fn one() -> UVec4[src]

👎 Deprecated:

use ONE constant instead

Creates a vector with all elements set to 1.0.

pub fn splat(v: u32) -> UVec4[src]

Creates a vector with all elements set to v.

pub fn select(mask: BVec4, if_true: UVec4, if_false: UVec4) -> UVec4[src]

Creates a vector from the elements in if_true and if_false, selecting which to use for each element of self.

A true element in the mask uses the corresponding element from if_true, and false uses the element from if_false.

pub fn dot(self, other: UVec4) -> u32[src]

Computes the dot product of self and other.

pub fn min(self, other: UVec4) -> UVec4[src]

Returns a vector containing the mininum values for each element of self and other.

In other words this computes [self.x.max(other.x), self.y.max(other.y), ..].

pub fn max(self, other: UVec4) -> UVec4[src]

Returns a vector containing the maximum values for each element of self and other.

In other words this computes [self.x.max(other.x), self.y.max(other.y), ..].

pub fn min_element(self) -> u32[src]

Returns the horizontal minimum of self.

In other words this computes min(x, y, ..).

pub fn max_element(self) -> u32[src]

Returns the horizontal maximum of self.

In other words this computes max(x, y, ..).

pub fn cmpeq(self, other: UVec4) -> BVec4[src]

Returns a vector mask containing the result of a == comparison for each element of self and other.

In other words, this computes [self.x == other.x, self.y == other.y, ..] for all elements.

pub fn cmpne(self, other: UVec4) -> BVec4[src]

Returns a vector mask containing the result of a != comparison for each element of self and other.

In other words this computes [self.x != other.x, self.y != other.y, ..] for all elements.

pub fn cmpge(self, other: UVec4) -> BVec4[src]

Returns a vector mask containing the result of a >= comparison for each element of self and other.

In other words this computes [self.x >= other.x, self.y >= other.y, ..] for all elements.

pub fn cmpgt(self, other: UVec4) -> BVec4[src]

Returns a vector mask containing the result of a > comparison for each element of self and other.

In other words this computes [self.x > other.x, self.y > other.y, ..] for all elements.

pub fn cmple(self, other: UVec4) -> BVec4[src]

Returns a vector mask containing the result of a <= comparison for each element of self and other.

In other words this computes [self.x <= other.x, self.y <= other.y, ..] for all elements.

pub fn cmplt(self, other: UVec4) -> BVec4[src]

Returns a vector mask containing the result of a < comparison for each element of self and other.

In other words this computes [self.x < other.x, self.y < other.y, ..] for all elements.

pub fn from_slice_unaligned(slice: &[u32]) -> UVec4[src]

Creates a vector from the first N values in slice.

Panics

Panics if slice is less than N elements long.

pub fn write_to_slice_unaligned(self, slice: &mut [u32])[src]

Writes the elements of self to the first N elements in slice.

Panics

Panics if slice is less than N elements long.

pub fn as_f32(&self) -> Vec4[src]

Casts all elements of self to f32.

pub fn as_f64(&self) -> DVec4[src]

Casts all elements of self to f64.

pub fn as_i32(&self) -> IVec4[src]

Casts all elements of self to i32.

Trait Implementations

impl Add<UVec4> for UVec4[src]

type Output = UVec4

The resulting type after applying the + operator.

impl AddAssign<UVec4> for UVec4[src]

impl AsMut<[u32; 4]> for UVec4[src]

impl AsRef<[u32; 4]> for UVec4[src]

impl Clone for UVec4[src]

impl Copy for UVec4[src]

impl Debug for UVec4[src]

impl Default for UVec4[src]

impl Deref for UVec4[src]

type Target = XYZW<u32>

The resulting type after dereferencing.

impl DerefMut for UVec4[src]

impl<'de> Deserialize<'de> for UVec4[src]

impl Display for UVec4[src]

impl Div<UVec4> for UVec4[src]

type Output = UVec4

The resulting type after applying the / operator.

impl Div<u32> for UVec4[src]

type Output = UVec4

The resulting type after applying the / operator.

impl DivAssign<UVec4> for UVec4[src]

impl DivAssign<u32> for UVec4[src]

impl Eq for UVec4[src]

impl From<[u32; 4]> for UVec4[src]

impl From<(UVec3, u32)> for UVec4[src]

impl From<(u32, u32, u32, u32)> for UVec4[src]

impl From<UVec4> for UVec2[src]

pub fn from(v: UVec4) -> UVec2[src]

Creates a 2D vector from the x and y elements of self, discarding z and w.

impl From<UVec4> for (u32, u32, u32, u32)[src]

impl From<UVec4> for XYZW<u32>[src]

impl From<UVec4> for UVec3[src]

pub fn from(v: UVec4) -> UVec3[src]

Creates a 3D vector from the x, y and z elements of self, discarding w.

impl From<UVec4> for [u32; 4][src]

impl From<XYZW<u32>> for UVec4[src]

impl GetTypeRegistration for UVec4

impl Hash for UVec4[src]

impl Index<usize> for UVec4[src]

type Output = u32

The returned type after indexing.

impl IndexMut<usize> for UVec4[src]

impl Mul<UVec4> for UVec4[src]

type Output = UVec4

The resulting type after applying the * operator.

impl Mul<u32> for UVec4[src]

type Output = UVec4

The resulting type after applying the * operator.

impl MulAssign<UVec4> for UVec4[src]

impl MulAssign<u32> for UVec4[src]

impl PartialEq<UVec4> for UVec4[src]

impl PartialOrd<UVec4> for UVec4[src]

impl<'a> Product<&'a UVec4> for UVec4[src]

impl Reflect for UVec4

impl Serialize for UVec4[src]

impl Sub<UVec4> for UVec4[src]

type Output = UVec4

The resulting type after applying the - operator.

impl SubAssign<UVec4> for UVec4[src]

impl<'a> Sum<&'a UVec4> for UVec4[src]

impl Vec4Swizzles for UVec4[src]

type Vec2 = UVec2

type Vec3 = UVec3

Auto Trait Implementations

impl RefUnwindSafe for UVec4

impl Send for UVec4

impl Sync for UVec4

impl Unpin for UVec4

impl UnwindSafe for UVec4

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> CallHasher for T where
    T: Hash + ?Sized

impl<T> CallHasher for T where
    T: Hash

impl<T> CloneAny for T where
    T: Any + Clone

impl<T> Component for T where
    T: 'static + Send + Sync

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> Downcast for T where
    T: Any

impl<T> Downcast<T> for T

impl<T> DowncastSync for T where
    T: Any + Send + Sync

impl<T> DynEq for T where
    T: Any + Eq

impl<T> DynHash for T where
    T: DynEq + Hash

impl<Q, K> Equivalent<K> for Q where
    Q: Eq + ?Sized,
    K: Borrow<Q> + ?Sized
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impl<T> From<T> for T[src]

impl<T> FromWorld for T where
    T: Default

impl<T> GetPath for T where
    T: Reflect

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<M> Measure for M where
    M: Debug + PartialOrd<M> + Add<M, Output = M> + Default + Clone
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impl<T> Serialize for T where
    T: Serialize + ?Sized
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> TypeData for T where
    T: 'static + Send + Sync + Clone

impl<T> Upcast<T> for T

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,