[]Function bevy::render::shader::asset_shader_defs_system

pub fn asset_shader_defs_system<T>(
    assets: Res<'_, Assets<T>>,
    query: Query<'_, (&Handle<T>, &mut RenderPipelines), ()>
) where
    T: Asset + ShaderDefs + Send + Sync + 'static, 

Updates RenderPipelines with the latest ShaderDefs from a given asset type