Crate bevy_tnua_rapier3d
source ·Expand description
§bevy_rapier3d Integration for bevy-tnua
In addition to the instruction in bevy-tnua’s documentation:
- Add
TnuaRapier3dPlugin
to the Bevy app. - Add
TnuaRapier3dIOBundle
to each character entity controlled by Tnua. - Optionally: Add
TnuaRapier3dSensorShape
to the sensor entities. This means the entity of the characters controlled by Tnua, but also other things like the entity generated byTnuaCrouchEnforcer
, that can be affected with a closure.
Structs§
bevy_rapier3d
-specific components required for Tnua to work.- Add this plugin to use bevy_rapier3d as a physics backend.
- Add this component to make
TnuaProximitySensor
cast a shape instead of a ray.