pub fn client_ready(
evr: EventReader<'_, '_, ConnectionState>,
last_state: Local<'_, ConnectionState>,
client: Res<'_, Client>,
sender: Res<'_, CrossbeamEventSender<ConnectionState>>,
) -> boolpub fn client_ready(
evr: EventReader<'_, '_, ConnectionState>,
last_state: Local<'_, ConnectionState>,
client: Res<'_, Client>,
sender: Res<'_, CrossbeamEventSender<ConnectionState>>,
) -> bool