pub struct DiscordBotPlugin(/* private fields */);Available on crate feature
bot only.Expand description
A plugin that integrates Discord bot functionality into a Bevy application.
§Functionality
This plugin handles:
- Discord client initialization and lifecycle management
- Event system integration between Discord and Bevy
- Bot presence and status management
- Gateway connection and communication
§Usage
use bevy::prelude::*;
use bevy_discord::bot::{DiscordBotPlugin, DiscordBotConfig};
use bevy_discord::serenity::all::{GatewayIntents, ActivityData, ActivityType};
// Configure your bot
let config = DiscordBotConfig::default()
.token("your-bot-token".to_string())
.gateway_intents(GatewayIntents::non_privileged())
.activity(ActivityData::playing("with Bevy!"));
App::new()
.add_plugins(DiscordBotPlugin::new(config))
.run();§Features
- Automatically makes available DiscordHttpResource
- Registers all Discord events as Bevy events
- Manages bot configuration and presence
- Provides asynchronous event handling
§Note
This plugin requires a valid Discord bot token and appropriate gateway intents to function correctly. Make sure to configure the necessary intents based on your bot’s requirements.
Implementations§
Source§impl DiscordBotPlugin
impl DiscordBotPlugin
Sourcepub fn new(configuration: DiscordBotConfig) -> Self
pub fn new(configuration: DiscordBotConfig) -> Self
Creates a new instance of DiscordBotPlugin with the specified configuration.
§Arguments
configuration- Bot configuration including token, intents, and presence settings
Examples found in repository?
More examples
examples/reactions.rs (line 23)
11fn main() {
12 let config = DiscordBotConfig::default()
13 .token("YOUR_BOT_TOKEN_HERE".to_string())
14 .gateway_intents(
15 GatewayIntents::GUILD_MESSAGES
16 | GatewayIntents::MESSAGE_CONTENT
17 | GatewayIntents::GUILDS
18 | GatewayIntents::GUILD_MESSAGE_REACTIONS,
19 );
20
21 App::new()
22 .add_plugins(MinimalPlugins)
23 .add_plugins(DiscordBotPlugin::new(config))
24 .add_systems(Update, (handle_discord_messages, handle_discord_reactions))
25 .run();
26}examples/basic_bot.rs (line 28)
13fn main() {
14 // Configure the bot with necessary intents
15 let config = DiscordBotConfig::default()
16 .token("YOUR_BOT_TOKEN_HERE".to_string())
17 .gateway_intents(
18 GatewayIntents::GUILD_MESSAGES
19 | GatewayIntents::MESSAGE_CONTENT
20 | GatewayIntents::GUILDS,
21 );
22
23 App::new()
24 .add_plugins(MinimalPlugins)
25 .add_plugins(bevy::log::LogPlugin {
26 ..Default::default()
27 })
28 .add_plugins(DiscordBotPlugin::new(config))
29 .add_systems(Update, handle_discord_message)
30 .run();
31}Trait Implementations§
Source§impl Clone for DiscordBotPlugin
impl Clone for DiscordBotPlugin
Source§fn clone(&self) -> DiscordBotPlugin
fn clone(&self) -> DiscordBotPlugin
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DiscordBotPlugin
impl Debug for DiscordBotPlugin
Source§impl Plugin for DiscordBotPlugin
impl Plugin for DiscordBotPlugin
Source§fn ready(&self, _app: &App) -> bool
fn ready(&self, _app: &App) -> bool
Has the plugin finished its setup? This can be useful for plugins that need something
asynchronous to happen before they can finish their setup, like the initialization of a renderer.
Once the plugin is ready,
finish should be called.Source§fn finish(&self, _app: &mut App)
fn finish(&self, _app: &mut App)
Finish adding this plugin to the
App, once all plugins registered are ready. This can
be useful for plugins that depends on another plugin asynchronous setup, like the renderer.Source§fn cleanup(&self, _app: &mut App)
fn cleanup(&self, _app: &mut App)
Runs after all plugins are built and finished, but before the app schedule is executed.
This can be useful if you have some resource that other plugins need during their build step,
but after build you want to remove it and send it to another thread.
Auto Trait Implementations§
impl Freeze for DiscordBotPlugin
impl RefUnwindSafe for DiscordBotPlugin
impl Send for DiscordBotPlugin
impl Sync for DiscordBotPlugin
impl Unpin for DiscordBotPlugin
impl UnwindSafe for DiscordBotPlugin
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneDebuggableStorage for Twhere
T: DebuggableStorage + Clone,
impl<T> CloneDebuggableStorage for Twhere
T: DebuggableStorage + Clone,
fn clone_storage(&self) -> Box<dyn CloneDebuggableStorage>
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> CloneableStorage for T
impl<T> CloneableStorage for T
fn clone_storage(&self) -> Box<dyn CloneableStorage>
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
Source§impl<T> TypeData for T
impl<T> TypeData for T
Source§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.