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  • berdicles-0.3.0
    • berdicles 0.3.0
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    • Docs.rs crate page
    • MIT OR Apache-2.0
    • Links
    • Repository
    • crates.io
    • Source
    • Owners
    • mintlu8
    • Dependencies
      • bevy ^0.15.0 normal
      • bevy_image ^0.15.0 normal
      • bitflags ^2.6.0 normal
      • bytemuck ^1.16.1 normal
      • fastrand ^2.1.0 normal
      • bevy ^0.15.0 dev
      • noise ^0.9.0 dev
    • Versions
    • 60.69% of the crate is documented
  • Platform
    • i686-pc-windows-msvc
    • i686-unknown-linux-gnu
    • x86_64-unknown-linux-gnu
  • Feature flags
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    • Clippy Documentation

berdicles0.3.0

Crate Items

  • Structs
  • Enums
  • Statics
  • Traits
  • Functions
  • Type Aliases

List of all items

Structs

  • DefaultInstanceBuffer
  • DespawnProjectileCluster
  • ErasedExtractBuffer
  • ExtendedInstancedMaterial
  • HairParticles
  • InstancedMaterial3d
  • InstancedMaterialPlugin
  • ProjectileBuffer
  • ProjectileCluster
  • ProjectileEvent
  • ProjectileEventBuffer
  • ProjectileParent
  • ProjectilePlugin
  • ProjectileRef
  • StandardParticle
  • templates::ExpDecayTrail
  • templates::ExpDecayTrailItem
  • trail::TrailMeshBuilder
  • trail::TrailMeshOf
  • trail::TrailVertex

Enums

  • ExpirationState
  • ParticleBufferStrategy
  • ParticleBufferType
  • ProjectileEventType
  • templates::WidthCurve

Traits

  • ErasedEventParticleSystem
  • ErasedParticleSystem
  • ErasedSubParticleSystem
  • EventProjectileSystem
  • InstancedMaterial
  • InstancedMaterialExtension
  • Projectile
  • ProjectileInstanceBuffer
  • ProjectileSystem
  • SubProjectileSystem

Functions

  • projectile_simulation_system
  • trail::trail_rendering
  • util::acceleration
  • util::into_rng
  • util::map_range
  • util::random_circle
  • util::random_cone
  • util::random_quat
  • util::random_solid_circle
  • util::random_sphere
  • util::spawn_rate
  • util::transform_from_derivative

Type Aliases

  • trail::TrailMaterial

Statics

  • shader::PARTICLE_DBG_FRAGMENT
  • shader::PARTICLE_FRAGMENT
  • shader::PARTICLE_VERTEX
  • shader::TRAIL_VERTEX