Struct Fence
bedrock
pub struct Fence(pub VkFence, _);
Opaque handle to a fence object
impl VkHandle for Fence
type Handle = VkFence
fn native_ptr(&self) -> VkFence
Retrieve an underlying handle
impl DeviceChild for Fence
fn device(&self) -> &Device
Retrieve a reference to a device object that creates this object
impl Send for Fence
impl Sync for Fence