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//! A priority queue implemented with a bi-parental heap.
//!
//! Beap (bi-parental heap) is an
//! [implict data structure](https://en.wikipedia.org/wiki/Implicit_data_structure)
//! which allows efficient insertion and searching of elements, requiring low (*O*(1)) overhead.
//!
//! Insertion and popping the largest element have *O*(sqrt(*2n*)) time complexity.
//! Checking the largest element is *O*(1). Converting a vector to a beap
//! can be done by using sorting, and has *O*(*n* * log(*n*)) time complexity.
//! Despite the insertion and popping operations that are slower compared to the classical binary heap,
//! the bi-parental heap has an important advantage:
//! searching and removing an arbitrary element, as well as finding the minimum,
//! have the asymptotics *O*(sqrt(*2n*),) while the binary heap has *O*(*n*).
//!
//! This create presents an implementation of the bi-parental heap - `Beap`,
//! which has an identical interface with [`BinaryHeap`] from `std::collections`,
//! and at the same time it has several new useful methods.
//!
//! # Read about bi-parental heap:
//! * [Wikipedia](https://en.wikipedia.org/wiki/Beap)
//!
//! [`BinaryHeap`]: std::collections::BinaryHeap
//!
use std::fmt;
use std::iter::FusedIterator;
use std::ops::{Deref, DerefMut};
/// A priority queue implemented with a bi-parental heap (beap).
///
/// This will be a max-heap.
///
/// # Examples
///
/// ```
/// use beap::Beap;
///
/// // Type inference lets us omit an explicit type signature (which
/// // would be `Beap<i32>` in this example).
/// let mut beap = Beap::new();
///
/// // We can use peek to look at the next item in the beap. In this case,
/// // there's no items in there yet so we get None.
/// assert_eq!(beap.peek(), None);
///
/// // Let's add some scores...
/// beap.push(1);
/// beap.push(5);
/// beap.push(2);
///
/// // Now peek shows the most important item in the beap.
/// assert_eq!(beap.peek(), Some(&5));
///
/// // We can check the length of a beap.
/// assert_eq!(beap.len(), 3);
///
/// // We can iterate over the items in the beap, although they are returned in
/// // a random order.
/// for x in beap.iter() {
/// println!("{}", x);
/// }
///
/// // If we instead pop these scores, they should come back in order.
/// assert_eq!(beap.pop(), Some(5));
/// assert_eq!(beap.pop(), Some(2));
/// assert_eq!(beap.pop(), Some(1));
/// assert_eq!(beap.pop(), None);
///
/// // We can clear the beap of any remaining items.
/// beap.clear();
///
/// // The beap should now be empty.
/// assert!(beap.is_empty())
/// ```
///
/// A `Beap` with a known list of items can be initialized from an array:
///
/// ```
/// use beap::Beap;
///
/// let beap = Beap::from([1, 5, 2]);
/// ```
///
/// ## Min-heap
///
/// Either [`core::cmp::Reverse`] or a custom [`Ord`] implementation can be used to
/// make `Beap` a min-heap. This makes `beap.pop()` return the smallest
/// value instead of the greatest one.
///
/// ```
/// use beap::Beap;
/// use std::cmp::Reverse;
///
/// let mut beap = Beap::new();
///
/// // Wrap values in `Reverse`
/// beap.push(Reverse(1));
/// beap.push(Reverse(5));
/// beap.push(Reverse(2));
///
/// // If we pop these scores now, they should come back in the reverse order.
/// assert_eq!(beap.pop(), Some(Reverse(1)));
/// assert_eq!(beap.pop(), Some(Reverse(2)));
/// assert_eq!(beap.pop(), Some(Reverse(5)));
/// assert_eq!(beap.pop(), None);
/// ```
///
/// ## Sorting
///
/// ```
/// use beap::Beap;
///
/// let beap = Beap::from([5, 3, 1, 7]);
/// assert_eq!(beap.into_sorted_vec(), vec![1, 3, 5, 7]);
/// ```
pub struct Beap<T> {
data: Vec<T>,
height: usize,
}
/// Structure wrapping a mutable reference to the greatest item on a `Beap`.
///
/// This `struct` is created by the [`peek_mut`] method on [`Beap`]. See
/// its documentation for more.
///
/// [`peek_mut`]: Beap::peek_mut
pub struct PeekMut<'a, T: 'a + Ord> {
beap: &'a mut Beap<T>,
sift: bool,
}
impl<T: Ord + fmt::Debug> fmt::Debug for PeekMut<'_, T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_tuple("PeekMut").field(&self.beap.data[0]).finish()
}
}
impl<T: Ord> Drop for PeekMut<'_, T> {
fn drop(&mut self) {
if self.sift {
self.beap.siftdown(0, 1);
}
}
}
impl<T: Ord> Deref for PeekMut<'_, T> {
type Target = T;
fn deref(&self) -> &T {
debug_assert!(!self.beap.is_empty());
self.beap.data.get(0).unwrap()
}
}
impl<T: Ord> DerefMut for PeekMut<'_, T> {
fn deref_mut(&mut self) -> &mut T {
debug_assert!(!self.beap.is_empty());
self.sift = true;
self.beap.data.get_mut(0).unwrap()
}
}
impl<'a, T: Ord> PeekMut<'a, T> {
/// Removes the peeked value from the heap and returns it.
pub fn pop(mut this: PeekMut<'a, T>) -> T {
let value = this.beap.pop().unwrap();
this.sift = false;
value
}
}
impl<T: Clone> Clone for Beap<T> {
fn clone(&self) -> Self {
Beap {
data: self.data.clone(),
height: self.height,
}
}
fn clone_from(&mut self, source: &Self) {
self.data.clone_from(&source.data);
self.height.clone_from(&source.height);
}
}
/// Structure wrapping a mutable reference to the smallest item on a `Beap`.
///
/// This `struct` is created by the [`tail_mut`] method on [`Beap`]. See
/// its documentation for more.
///
/// [`tail_mut`]: Beap::tail_mut
pub struct TailMut<'a, T: 'a + Ord> {
beap: &'a mut Beap<T>,
sift: bool,
pos: usize,
}
impl<T: Ord + fmt::Debug> fmt::Debug for TailMut<'_, T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_tuple("TailMut")
.field(&self.beap.data[self.pos])
.finish()
}
}
impl<T: Ord> Drop for TailMut<'_, T> {
fn drop(&mut self) {
if self.sift {
self.beap.repair(self.pos);
}
}
}
impl<T: Ord> Deref for TailMut<'_, T> {
type Target = T;
fn deref(&self) -> &T {
self.beap.data.get(self.pos).unwrap()
}
}
impl<T: Ord> DerefMut for TailMut<'_, T> {
fn deref_mut(&mut self) -> &mut T {
self.sift = true;
self.beap.data.get_mut(self.pos).unwrap()
}
}
impl<'a, T: Ord> TailMut<'a, T> {
/// Removes the peeked value from the beap and returns it.
pub fn pop(mut this: TailMut<'a, T>) -> T {
let value = this.beap.remove_from_pos(this.pos).unwrap();
this.sift = false;
value
}
}
impl<T: Ord> Beap<T> {
/// Returns a mutable reference to the greatest item in the beap, or
/// `None` if it is empty.
///
/// Note: If the `PeekMut` value is leaked, the beap may be in an
/// inconsistent state.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::new();
/// assert!(beap.peek_mut().is_none());
///
/// beap.push(1);
/// beap.push(5);
/// beap.push(2);
/// {
/// let mut val = beap.peek_mut().unwrap();
/// *val = 0;
/// }
/// assert_eq!(beap.peek(), Some(&2));
/// ```
///
/// # Time complexity
///
/// If the item is modified then the worst case time complexity is *O*(sqrt(*2n*)),
/// otherwise it's *O*(1).
pub fn peek_mut(&mut self) -> Option<PeekMut<'_, T>> {
if self.is_empty() {
None
} else {
Some(PeekMut {
beap: self,
sift: false,
})
}
}
/// Pushes an item onto the beap.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::new();
/// beap.push(3);
/// beap.push(5);
/// beap.push(1);
///
/// assert_eq!(beap.len(), 3);
/// assert_eq!(beap.peek(), Some(&5));
/// ```
///
/// # Time complexity
///
/// *O*(sqrt(*2n*))
pub fn push(&mut self, item: T) {
if let Some((_, end)) = self.span(self.height) {
if self.data.len() > end {
self.height += 1;
}
} else {
self.height = 1;
}
self.data.push(item);
self.siftup(self.data.len() - 1, self.height);
}
/// Removes the greatest item from the beap and returns it, or `None` if it is empty.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::from(vec![1, 3]);
///
/// assert_eq!(beap.pop(), Some(3));
/// assert_eq!(beap.pop(), Some(1));
/// assert_eq!(beap.pop(), None);
/// ```
///
/// # Time complexity
///
/// The worst case cost of `pop` on a beap containing *n* elements is *O*(sqrt(*2n*)).
pub fn pop(&mut self) -> Option<T> {
self.data.pop().map(|mut item| {
if !self.is_empty() {
let (start, _) = self.span(self.height).unwrap();
if start == self.data.len() {
self.height -= 1;
}
std::mem::swap(&mut item, &mut self.data[0]);
self.siftdown(0, 1);
} else {
self.height = 0;
}
item
})
}
/// Effective equivalent to a sequential `push()` and `pop()` calls.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::new();
/// assert_eq!(beap.pushpop(5), 5);
/// assert!(beap.is_empty());
///
/// beap.push(10);
/// assert_eq!(beap.pushpop(20), 20);
/// assert_eq!(beap.peek(), Some(&10));
///
/// assert_eq!(beap.pushpop(5), 10);
/// assert_eq!(beap.peek(), Some(&5));
/// ```
///
/// # Time complexity
///
/// If the beap is empty or the element being added
/// is larger (or equal) than the current top of the heap,
/// then the time complexity will be *O*(1), otherwise *O*(sqrt(*2n*)).
/// And unlike the sequential call of `push()` and `pop()`, the resizing never happens.
pub fn pushpop(&mut self, mut item: T) -> T {
if self.len() != 0 && self.data[0] > item {
std::mem::swap(&mut item, &mut self.data[0]);
self.siftdown(0, 1);
}
item
}
/// Returns true if the beap contains a value.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let beap = Beap::from([1, 5, 3, 7]);
///
/// assert!(beap.contains(&1));
/// assert!(beap.contains(&5));
/// assert!(!beap.contains(&0));
/// ```
///
/// # Time complexity
///
/// *O*(sqrt(*2n*))
pub fn contains(&self, val: &T) -> bool {
self.index(val).is_some()
}
/// Removes a value from the beap. Returns whether the value was present in the beap.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::from([1, 5, 3]);
///
/// assert!(beap.remove(&3));
/// assert!(!beap.remove(&3));
/// assert_eq!(beap.len(), 2);
/// ```
///
/// # Time complexity
///
/// *O*(sqrt(*2n*))
pub fn remove(&mut self, val: &T) -> bool {
match self.index(val) {
Some(idx) => {
self.remove_from_pos(idx);
true
}
None => false,
}
}
/// Replaces the first found element with the value ```old``` with the
/// value ```new```, returns ```true``` if the element ```old``` was found.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::new();
/// beap.push(5);
/// beap.push(10);
///
/// assert!(beap.replace(&10, 100));
/// assert!(!beap.replace(&1, 200));
///
/// assert_eq!(beap.into_sorted_vec(), vec![5, 100]);
/// ```
///
/// # Time complexity
///
/// *O*(sqrt(*2n*)).
pub fn replace(&mut self, old: &T, new: T) -> bool {
let idx = self.index(old);
match idx {
Some(pos) => {
self.data[pos] = new;
self.repair(pos);
true
}
None => false,
}
}
/// Returns the smallest item in the beap, or `None` if it is empty.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::new();
/// assert_eq!(beap.tail(), None);
///
/// beap.push(9);
/// beap.push(3);
/// beap.push(6);
/// assert_eq!(beap.tail(), Some(&3));
/// ```
///
/// # Time complexity
///
/// *O*(sqrt(*2n*))
pub fn tail(&self) -> Option<&T> {
match self.span(self.height) {
None => None,
Some((start, end)) => {
if self.height == 1 {
self.data.get(0)
} else {
let empty = end + 1 - self.len();
self.data.get(
((start - empty)..=(end - empty))
.min_by_key(|&i| &self.data[i])
.unwrap(),
)
}
}
}
}
/// Returns a mutable reference to the smallest item in the beap, or
/// `None` if it is empty.
///
/// Note: If the `TailMut` value is leaked, the beap may be in an
/// inconsistent state.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::new();
/// assert!(beap.tail_mut().is_none());
///
/// beap.push(1);
/// beap.push(5);
/// beap.push(2);
/// {
/// let mut val = beap.tail_mut().unwrap();
/// *val = 10;
/// }
/// assert_eq!(beap.tail(), Some(&2));
/// ```
///
/// # Time complexity
///
/// *O*(sqrt(*2n*)),
pub fn tail_mut(&mut self) -> Option<TailMut<'_, T>> {
if let Some((start, end)) = self.span(self.height) {
let empty = end + 1 - self.len();
let idx = ((start - empty)..=(end - empty))
.min_by_key(|&i| &self.data[i])
.unwrap();
Some(TailMut {
beap: self,
sift: false,
pos: idx,
})
} else {
None
}
}
/// Removes the smallest item from the beap and returns it, or `None` if it is empty.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::from(vec![1, 3]);
///
/// assert_eq!(beap.pop_tail(), Some(1));
/// assert_eq!(beap.pop_tail(), Some(3));
/// assert_eq!(beap.pop_tail(), None);
/// ```
///
/// # Time complexity
///
/// *O*(sqrt(*2n*)).
pub fn pop_tail(&mut self) -> Option<T> {
if let Some((start, end)) = self.span(self.height) {
let empty = end + 1 - self.len();
let idx = ((start - empty)..=(end - empty))
.min_by_key(|&i| &self.data[i])
.unwrap();
self.remove_from_pos(idx)
} else {
None
}
}
/// Consumes the `Beap` and returns a vector in sorted
/// (ascending) order.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
///
/// let mut beap = Beap::from(vec![1, 2, 4, 5, 7]);
/// beap.push(6);
/// beap.push(3);
///
/// let vec = beap.into_sorted_vec();
/// assert_eq!(vec, [1, 2, 3, 4, 5, 6, 7]);
/// ```
///
/// # Time complexity
///
/// *O*(*nlog(n)*)
///
/// Inside, `Vec::sort_unstable` is used.
pub fn into_sorted_vec(mut self) -> Vec<T> {
self.data.sort_unstable();
self.data
}
/// Changing the current element with its least priority parent until the beap property is restored
fn siftup(&mut self, mut pos: usize, mut block: usize) {
let (mut start, _) = self.span(block).unwrap();
while block > 1 {
// Position of the element in the block.
let pos_in_block = pos - start;
// The first and last index of the elements of the previous block.
let (prev_start, prev_end) = self.span(block - 1).unwrap();
let parent;
if pos_in_block > 0 {
let left_parent = prev_start + pos_in_block - 1;
let right_parent = prev_start + pos_in_block;
if pos_in_block == block - 1 {
parent = prev_end; // The `pos` element does not have a right parent.
} else if self.data[right_parent] < self.data[left_parent] {
// The priority of the right parent is less than the left one
parent = right_parent;
} else {
parent = left_parent;
}
} else {
parent = prev_start; // The `pos` element does not have a left parent.
}
if self.data[parent] >= self.data[pos] {
break; // The beap property is met.
}
self.data.swap(pos, parent);
pos = parent;
start = prev_start;
block -= 1;
}
}
/// Sift down in time O(sqrt(2N)).
/// Swap the element with its largest child until the heap property is restored.
fn siftdown(&mut self, mut pos: usize, mut block: usize) {
let (mut start, _) = self.span(block).unwrap();
while block < self.height {
let (next_start, _) = self.span(block + 1).unwrap();
let level_pos = pos - start;
// We will find the highest priority descendant.
let mut child = next_start + level_pos;
if child >= self.data.len() {
break; // The `pos` element has no descendants.
}
if child + 1 < self.data.len() && self.data[child + 1] > self.data[child] {
child += 1;
}
if self.data[pos] >= self.data[child] {
break; // The beap property is met.
}
self.data.swap(pos, child);
block += 1;
start = next_start;
pos = child;
}
}
/// Restore the beap property (after changing the `pos` element).
fn repair(&mut self, pos: usize) {
if pos == 0 {
self.siftdown(pos, 1);
} else {
let b = ((2 * (pos + 1)) as f64).sqrt().round() as usize;
self.siftup(pos, b);
self.siftdown(pos, b);
}
}
/// Given the val value, find the index of an element with such a value
/// or return None if such an element does not exist.
/// Time complexity: O(sqrt(2n)).
///
/// Let there be Beap 9
/// 8 7
/// 6 5 4
/// 3 2 1 0
///
/// Consider it as the upper left corner of the matrix:
/// 9 7 4 0
/// 8 5 1
/// 6 2
/// 3
///
/// Let's start the search from the upper-right corner
/// (the last element of the inner vector).
///
/// 1) If the priority of the desired element is greater than that
/// of the element in the current position, then move to the left along the line.
///
/// 2) If the priority of the desired element is less than that of the element
/// in the current position, then move it down the column,
///
/// 3) and if there is no element at the bottom, then move down and to the left
/// (= left on the last layer of the heap).
///
/// 4) As soon as we find an element with equal val priority, we return its index,
/// and if we find ourselves in the left in the lower corner and the value in it
/// is not equal to val, so the desired element does not exist and it's time to return None.
fn index(&self, val: &T) -> Option<usize> {
if self.len() == 0 {
return None;
}
let mut block = self.height;
let (left_low, mut right_up) = self.span(self.height).unwrap();
if right_up >= self.len() {
block -= 1;
right_up = self.span(block).unwrap().1;
}
let mut pos = right_up;
while pos != left_low {
if self.data[pos] == *val {
return Some(pos);
}
let (start, _) = self.span(block).unwrap();
let block_pos = pos - start;
if block > 1 && block_pos > 0 && *val > self.data[pos] {
// Case 1: go to the left
let (prev_start, _) = self.span(block - 1).unwrap();
pos = prev_start + block_pos - 1;
block -= 1;
} else if *val < self.data[pos] && block < self.height {
let (next_start, _) = self.span(block + 1).unwrap();
if next_start + block_pos >= self.len() {
pos -= 1; // Case 3: Go left and down (diagonally).
} else {
// Case 2: Go down.
pos = next_start + block_pos;
block += 1;
}
} else if block_pos > 0 {
pos -= 1; // Case 3: Go left and down (diagonally).
} else {
return None; // Element not found.
}
}
if *val == self.data[left_low] {
Some(left_low)
} else {
None
}
}
// Removing an item in the specified position.
fn remove_from_pos(&mut self, pos: usize) -> Option<T> {
let item_opt = self.data.pop().map(|mut item| {
if !self.is_empty() {
let (start, _) = self.span(self.height).unwrap();
if start == self.data.len() {
self.height -= 1;
}
if pos != self.len() {
std::mem::swap(&mut item, &mut self.data[pos]);
self.repair(pos);
}
} else {
self.height = 0;
}
item
});
item_opt
}
/// Moves all the elements of `other` into `self`, leaving `other` empty.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
///
/// let v = vec![-10, 1, 2, 3, 3];
/// let mut a = Beap::from(v);
///
/// let v = vec![-20, 5, 43];
/// let mut b = Beap::from(v);
///
/// a.append(&mut b);
///
/// assert_eq!(a.into_sorted_vec(), [-20, -10, 1, 2, 3, 3, 5, 43]);
/// assert!(b.is_empty());
/// ```
///
/// # Time complexity
///
/// Operation can be done in *O*(n*log(n)),
/// where *n* = self.len() + other.len().
pub fn append(&mut self, other: &mut Self) {
other.height = 0;
self.data.append(&mut other.data);
self.data.sort_unstable_by(|x, y| y.cmp(x));
}
/// Moves all the elements of `other` into `self`, leaving `other` empty.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
///
/// let mut beap = Beap::from([-10, 1, 2, 3, 3]);
///
/// let mut v = vec![-20, 5, 43];
/// beap.append_vec(&mut v);
///
/// assert_eq!(beap.into_sorted_vec(), [-20, -10, 1, 2, 3, 3, 5, 43]);
/// assert!(v.is_empty());
/// ```
///
/// # Time complexity
///
/// Operation can be done in *O*(n*log(n)),
/// where *n* = self.len() + other.len().
pub fn append_vec(&mut self, other: &mut Vec<T>) {
self.data.append(other);
self.data.sort_unstable_by(|x, y| y.cmp(x));
}
}
impl<T> Beap<T> {
/// Creates an empty `Beap` as a max-beap.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::new();
/// assert!(beap.is_empty());
///
/// beap.push(4);
/// assert_eq!(beap.len(), 1);
/// ```
#[must_use]
pub fn new() -> Beap<T> {
Beap {
data: vec![],
height: 0,
}
}
/// Returns an iterator visiting all values in the underlying vector, in
/// arbitrary order.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let beap = Beap::from(vec![1, 2, 3, 4]);
///
/// // Print 1, 2, 3, 4 in arbitrary order
/// for x in beap.iter() {
/// println!("{}", x);
/// }
///
/// assert_eq!(beap.into_sorted_vec(), vec![1, 2, 3, 4]);
/// ```
pub fn iter(&self) -> Iter<'_, T> {
Iter {
iter: self.data.iter(),
}
}
/// Creates an empty `Beap` with a specific capacity.
/// This preallocates enough memory for `capacity` elements,
/// so that the `Beap` does not have to be reallocated
/// until it contains at least that many values.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::with_capacity(10);
/// beap.push(4);
/// ```
#[must_use]
pub fn with_capacity(capacity: usize) -> Beap<T> {
Beap {
data: Vec::with_capacity(capacity),
height: 0,
}
}
/// Returns the greatest item in the beap, or `None` if it is empty.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::new();
/// assert_eq!(beap.peek(), None);
///
/// beap.push(1);
/// beap.push(5);
/// beap.push(2);
/// assert_eq!(beap.peek(), Some(&5));
/// ```
///
/// # Time complexity
///
/// Cost is *O*(1) in the worst case.
#[must_use]
pub fn peek(&self) -> Option<&T> {
self.data.get(0)
}
/// Returns the number of elements the beap can hold without reallocating.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::with_capacity(100);
/// assert!(beap.capacity() >= 100);
/// beap.push(4);
/// ```
#[must_use]
pub fn capacity(&self) -> usize {
self.data.capacity()
}
/// Reserves the minimum capacity for exactly `additional` more elements to be inserted in the
/// given `Beap`. Does nothing if the capacity is already sufficient.
///
/// Note that the allocator may give the collection more space than it requests. Therefore
/// capacity can not be relied upon to be precisely minimal. Prefer [`reserve`] if future
/// insertions are expected.
///
/// # Panics
///
/// Panics if the new capacity overflows `usize`.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::new();
/// beap.reserve_exact(100);
/// assert!(beap.capacity() >= 100);
/// beap.push(4);
/// ```
///
/// [`reserve`]: Beap::reserve
pub fn reserve_exact(&mut self, additional: usize) {
self.data.reserve_exact(additional);
}
/// Reserves capacity for at least `additional` more elements to be inserted in the
/// `Beap`. The collection may reserve more space to avoid frequent reallocations.
///
/// # Panics
///
/// Panics if the new capacity overflows `usize`.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::new();
/// beap.reserve(100);
/// assert!(beap.capacity() >= 100);
/// beap.push(4);
/// ```
pub fn reserve(&mut self, additional: usize) {
self.data.reserve(additional);
}
/// Discards as much additional capacity as possible.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap: Beap<i32> = Beap::with_capacity(100);
///
/// assert!(beap.capacity() >= 100);
/// beap.shrink_to_fit();
/// assert!(beap.capacity() == 0);
/// ```
pub fn shrink_to_fit(&mut self) {
self.data.shrink_to_fit();
}
/// Discards capacity with a lower bound.
///
/// The capacity will remain at least as large as both the length
/// and the supplied value.
///
/// If the current capacity is less than the lower limit, this is a no-op.
///
/// # Examples
///
/// ```
/// use beap::Beap;
/// let mut beap: Beap<i32> = Beap::with_capacity(100);
///
/// assert!(beap.capacity() >= 100);
/// beap.shrink_to(10);
/// assert!(beap.capacity() >= 10);
/// ```
#[inline]
pub fn shrink_to(&mut self, min_capacity: usize) {
self.data.shrink_to(min_capacity);
}
/// Consumes the `Beap<T>` and returns the underlying vector Vec<T>
/// in arbitrary order.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let beap = Beap::from(vec![1, 2, 3, 4, 5, 6, 7]);
/// let vec = beap.into_vec();
///
/// // Will print in some order
/// for x in vec {
/// println!("{}", x);
/// }
/// ```
#[must_use = "`self` will be dropped if the result is not used"]
pub fn into_vec(self) -> Vec<T> {
self.data
}
/// Returns the length of the beap.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let beap = Beap::from(vec![1, 3]);
///
/// assert_eq!(beap.len(), 2);
/// ```
#[must_use]
pub fn len(&self) -> usize {
self.data.len()
}
/// Checks if the beap is empty.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::new();
///
/// assert!(beap.is_empty());
///
/// beap.push(3);
/// beap.push(5);
/// beap.push(1);
///
/// assert!(!beap.is_empty());
/// ```
#[must_use]
pub fn is_empty(&self) -> bool {
self.len() == 0
}
/// Clears the bi-parental heap, returning an iterator over the removed elements
/// in arbitrary order. If the iterator is dropped before being fully
/// consumed, it drops the remaining elements in arbitrary order.
///
/// The returned iterator keeps a mutable borrow on the beap to optimize
/// its implementation.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::from([1, 3, 5]);
///
/// assert!(!beap.is_empty());
///
/// for x in beap.drain() {
/// println!("{}", x);
/// }
///
/// assert!(beap.is_empty());
/// ```
pub fn drain(&mut self) -> Drain<'_, T> {
self.height = 0;
Drain {
iter: self.data.drain(..),
}
}
/// Drops all items from the beap.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let mut beap = Beap::from([1, 3, 5]);
///
/// assert!(!beap.is_empty());
///
/// beap.clear();
///
/// assert!(beap.is_empty());
/// ```
pub fn clear(&mut self) {
self.drain();
}
/// Start and end indexes of block b.
/// Returns `None` if the block is empty.
fn span(&self, b: usize) -> Option<(usize, usize)> {
if b == 0 {
None
} else {
Some((b * (b - 1) / 2, b * (b + 1) / 2 - 1))
}
}
}
impl<T: Ord> From<Vec<T>> for Beap<T> {
/// Converts a `Vec<T>` into a `Beap<T>`.
///
/// This conversion happens in-place, and has *O*(*n*) time complexity.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let beap = Beap::from(vec![5, 3, 2, 4, 1]);
/// assert_eq!(beap.into_sorted_vec(), vec![1, 2, 3, 4, 5]);
/// ```
fn from(mut vec: Vec<T>) -> Beap<T> {
vec.sort_unstable_by(|x, y| y.cmp(x));
let h = ((vec.len() * 2) as f64).sqrt().round() as usize;
Beap {
data: vec,
height: h,
}
}
}
impl<T: Ord, const N: usize> From<[T; N]> for Beap<T> {
/// Converts a `[T, N]` into a `Beap<T>`.
///
/// This conversion has *O*(*nlog(n)*) time complexity.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
///
/// let mut b1 = Beap::from([1, 4, 2, 3]);
/// let mut b2: Beap<_> = [1, 4, 2, 3].into();
/// assert_eq!(b1.into_vec(), vec![4, 3, 2, 1]);
/// assert_eq!(b2.into_vec(), vec![4, 3, 2, 1]);
/// ```
fn from(arr: [T; N]) -> Self {
Beap::from(Vec::from(arr))
}
}
impl<T: Ord> FromIterator<T> for Beap<T> {
/// Building Beap from iterator.
///
/// This conversion has *O*(*nlog(n)*) time complexity.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
///
/// let mut b1 = Beap::from([1, 4, 2, 3]);
/// let mut b2: Beap<i32> = [1, 4, 2, 3].into_iter().collect();
/// while let Some((a, b)) = b1.pop().zip(b2.pop()) {
/// assert_eq!(a, b);
/// }
/// ```
fn from_iter<I: IntoIterator<Item = T>>(iter: I) -> Beap<T> {
Beap::from(iter.into_iter().collect::<Vec<_>>())
}
}
impl<T: Ord> Extend<T> for Beap<T> {
/// Extend Beap with elements from the iterator.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
///
/// let mut beap = Beap::new();
/// beap.extend(vec![7, 1, 0, 4, 5, 3]);
/// assert_eq!(beap.into_sorted_vec(), [0, 1, 3, 4, 5, 7]);
/// ```
fn extend<I: IntoIterator<Item = T>>(&mut self, iter: I) {
for x in iter {
self.push(x);
}
}
}
impl<'a, T: 'a + Ord + Copy> Extend<&'a T> for Beap<T> {
fn extend<I: IntoIterator<Item = &'a T>>(&mut self, iter: I) {
self.extend(iter.into_iter().cloned());
}
}
impl<T> IntoIterator for Beap<T> {
type Item = T;
type IntoIter = IntoIter<T>;
/// Creates a consuming iterator, that is, one that moves each value out of
/// the beap in arbitrary order. The beap cannot be used
/// after calling this.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let beap = Beap::from(vec![1, 2, 3, 4]);
///
/// // Print 1, 2, 3, 4 in arbitrary order
/// for x in beap.into_iter() {
/// // x has type i32, not &i32
/// println!("{}", x);
/// }
/// ```
fn into_iter(self) -> IntoIter<T> {
IntoIter {
iter: self.data.into_iter(),
}
}
}
impl<'a, T> IntoIterator for &'a Beap<T> {
type Item = &'a T;
type IntoIter = Iter<'a, T>;
/// Returns an iterator visiting all values in the underlying vector, in
/// arbitrary order.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use beap::Beap;
/// let beap = Beap::from(vec![1, 2, 3, 4]);
///
/// // Print 1, 2, 3, 4 in arbitrary order
/// for x in &beap {
/// // x has type &i32
/// println!("{}", x);
/// }
///
/// assert_eq!(beap.into_sorted_vec(), vec![1, 2, 3, 4]);
/// ```
fn into_iter(self) -> Iter<'a, T> {
self.iter()
}
}
/// An iterator over the elements of a `Beap`.
///
/// This `struct` is created by [`Beap::iter()`]. See its
/// documentation for more.
///
/// [`iter`]: Beap::iter
#[derive(Clone)]
pub struct Iter<'a, T: 'a> {
iter: std::slice::Iter<'a, T>,
}
impl<T: fmt::Debug> fmt::Debug for Iter<'_, T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_tuple("Iter").field(&self.iter.as_slice()).finish()
}
}
impl<'a, T> Iterator for Iter<'a, T> {
type Item = &'a T;
#[inline]
fn next(&mut self) -> Option<&'a T> {
self.iter.next()
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
self.iter.size_hint()
}
#[inline]
fn last(self) -> Option<&'a T> {
self.iter.last()
}
}
impl<'a, T> DoubleEndedIterator for Iter<'a, T> {
#[inline]
fn next_back(&mut self) -> Option<&'a T> {
self.iter.next_back()
}
}
impl<T> FusedIterator for Iter<'_, T> {}
/// An owning iterator over the elements of a `Beap`.
///
/// This `struct` is created by [`Beap::into_iter()`]
/// (provided by the [`IntoIterator`] trait). See its documentation for more.
///
/// [`into_iter`]: Beap::into_iter
/// [`IntoIterator`]: core::iter::IntoIterator
#[derive(Clone)]
pub struct IntoIter<T> {
iter: std::vec::IntoIter<T>,
}
impl<T: fmt::Debug> fmt::Debug for IntoIter<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_tuple("IntoIter")
.field(&self.iter.as_slice())
.finish()
}
}
impl<T> Iterator for IntoIter<T> {
type Item = T;
#[inline]
fn next(&mut self) -> Option<T> {
self.iter.next()
}
}
impl<T> DoubleEndedIterator for IntoIter<T> {
#[inline]
fn next_back(&mut self) -> Option<T> {
self.iter.next_back()
}
}
impl<T> FusedIterator for IntoIter<T> {}
/// A draining iterator over the elements of a `Beap`.
///
/// This `struct` is created by [`Beap::drain()`]. See its
/// documentation for more.
///
/// [`drain`]: Beap::drain
#[derive(Debug)]
pub struct Drain<'a, T: 'a> {
iter: std::vec::Drain<'a, T>,
}
impl<T> Iterator for Drain<'_, T> {
type Item = T;
#[inline]
fn next(&mut self) -> Option<T> {
self.iter.next()
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
self.iter.size_hint()
}
}
impl<T> DoubleEndedIterator for Drain<'_, T> {
#[inline]
fn next_back(&mut self) -> Option<T> {
self.iter.next_back()
}
}
impl<T> FusedIterator for Drain<'_, T> {}
#[cfg(test)]
mod tests;