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//! A basic linear algebra library for computer graphics. //! //! It uses generics to provide extensible square and rectangular Matrix types of sizes 1x1 through //! 4x4 as well as Vector types of size 1 through 4. #![feature(associated_consts)] #![feature(slice_patterns)] #![feature(advanced_slice_patterns)] #![cfg_attr(test, feature(float_extras))] #![allow(unknown_lints)] #![allow(inline_always)] // TODO: More comments pub mod angle; pub mod consts; pub mod index; pub mod mat; pub mod scalar_array; pub mod vec; pub mod num; mod utils; /// A simple wrapper to allow generic scalar binary ops /// /// There's generally no reason to store this type, just create it with `v` for use in expressions. pub struct Value<S>(pub S); /// An function to produce Value which is short to type pub fn v<S>(s: S) -> Value<S> { Value(s) }