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use crate::{BoundingBox, Bitmap, Property, Direction}; /// The possible entries in BDF. #[derive(PartialEq, Eq, Clone, Debug)] pub enum Entry { /// `STARTFONT` marks the beginning of the font declaration and contains /// the BDF version. StartFont(String), /// `COMMENT` contains the comment body. Comment(String), /// `CONTENTVERSION` contains the font version. ContentVersion(String), /// `FONT` contains the font name. Font(String), /// `SIZE` contains the pt size, X-axis DPI and Y-axis DPI. Size(u16, u16, u16), /// `CHARS` contains the number of characters stored. Chars(usize), /// `FONTBOUNDINGBOX` contains the default bounding box. FontBoundingBox(BoundingBox), /// `ENDFONT` marks the end of the font declaration. EndFont, /// `STARTPROPERTIES` marks the beginning of the property declarations and /// contains the number of properties. StartProperties(usize), /// Contains the name and value of a property. Property(String, Property), /// `ENDPROPERTIES` marks the end of the property declarations. EndProperties, /// `STARTCHAR` marks the beginning of the character declaration and contains /// the name of the character. StartChar(String), /// `ENCODING` contains the codepoint for the glyph. Encoding(char), /// `METRICSSET` contains the direction for the glyph. Direction(Direction), /// `SWIDTH` contains the scalable width (x, y) of the glyph. ScalableWidth(u32, u32), /// `DWIDTH` contains the device width (x, y) of the glyph. DeviceWidth(u32, u32), /// `SWIDTH1` contains the alternate scalable width (x, y) of the glyph. AlternateScalableWidth(u32, u32), /// `DWIDTH1` contains the alternate device width (x, y) of the glyph. AlternateDeviceWidth(u32, u32), /// `VVECTOR` contains the vector offset for the glyph. Vector(u32, u32), /// `BBX` contains the bounds for the glyph. BoundingBox(BoundingBox), /// `BITMAP` contains the bits of the glyph. Bitmap(Bitmap), /// `ENDCHAR` marks the end of the character declaration. EndChar, /// Contains the unknown id. Unknown(String), }