[−][src]Module bastion::prelude
Prelude of Bastion
Re-exports
pub use crate::child_ref::ChildRef; |
pub use crate::children::Children; |
pub use crate::children_ref::ChildrenRef; |
pub use crate::context::BastionContext; |
pub use crate::context::BastionId; |
pub use crate::context::NIL_ID; |
pub use crate::envelope::RefAddr; |
pub use crate::envelope::SignedMessage; |
pub use crate::message::Answer; |
pub use crate::message::AnswerSender; |
pub use crate::message::Message; |
pub use crate::message::Msg; |
pub use crate::msg; |
pub use crate::path::BastionPath; |
pub use crate::path::BastionPathElement; |
pub use crate::supervisor::ActorRestartStrategy; |
pub use crate::supervisor::RestartPolicy; |
pub use crate::supervisor::RestartStrategy; |
pub use crate::supervisor::SupervisionStrategy; |
pub use crate::supervisor::Supervisor; |
pub use crate::supervisor::SupervisorRef; |
pub use crate::blocking; |
pub use crate::children; |
pub use crate::children; |
pub use crate::run; |
pub use crate::spawn; |
pub use crate::supervisor; |
pub use crate::supervisor; |
Structs
Bastion | A |
Callbacks | A set of methods that will get called at different states of
a |
Config | The configuration that should be used to initialize the
system using |