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use crate::ItemStack; #[derive(PartialEq, Clone, Debug)] pub struct SimpleCookingSerializer { pub group: Option<String>, pub ingredient: Vec<ItemStack>, pub result: ItemStack, pub experience: f32, pub cookingTime: i32, } #[derive(PartialEq, Clone, Debug)] pub enum RecipeSerializer { CraftingShaped { width: i32, height: i32, group: Option<String>, recipeItems: Vec<Vec<Vec<ItemStack>>>, result: ItemStack, }, CraftingShapeless { group: Option<String>, ingredients: Vec<Vec<ItemStack>>, result: ItemStack, }, CraftingSpecialArmordye, CraftingSpecialBookcloning, CraftingSpecialMapcloning, CraftingSpecialMapextending, CraftingSpecialFireworkRocket, CraftingSpecialFireworkStar, CraftingSpecialFireworkStarFade, CraftingSpecialTippedarrow, CraftingSpecialBannerduplicate, CraftingSpecialShielddecoration, CraftingSpecialShulkerboxcoloring, CraftingSpecialSuspiciousstew, CraftingSpecialRepairitem, Smelting(SimpleCookingSerializer), Blasting(SimpleCookingSerializer), Smoking(SimpleCookingSerializer), CampfireCooking(SimpleCookingSerializer), Stonecutting { group: Option<String>, ingredient: Vec<ItemStack>, result: ItemStack, }, }