[][src]Trait basic_dsp_vector::ComplexToRealTransformsOpsBuffered

pub trait ComplexToRealTransformsOpsBuffered<S, T>: ToRealResult where
    S: ToSliceMut<T>,
    T: RealNumber
{ fn magnitude_b<B>(self, buffer: &mut B) -> Self::RealResult
    where
        B: for<'a> Buffer<'a, S, T>
;
fn magnitude_squared_b<B>(self, buffer: &mut B) -> Self::RealResult
    where
        B: for<'a> Buffer<'a, S, T>
;
fn to_real_b<B>(self, buffer: &mut B) -> Self::RealResult
    where
        B: for<'a> Buffer<'a, S, T>
;
fn to_imag_b<B>(self, buffer: &mut B) -> Self::RealResult
    where
        B: for<'a> Buffer<'a, S, T>
;
fn phase_b<B>(self, buffer: &mut B) -> Self::RealResult
    where
        B: for<'a> Buffer<'a, S, T>
; }

Defines transformations from complex to real number space.

Failures

All operations in this trait set self.len() to 0 if the type isn't in the complex number space.

Required methods

fn magnitude_b<B>(self, buffer: &mut B) -> Self::RealResult where
    B: for<'a> Buffer<'a, S, T>, 

Gets the absolute value, magnitude or norm of all vector elements.

Example

use basic_dsp_vector::*;
let vector = vec!(3.0, -4.0, -3.0, 4.0).to_complex_time_vec();
let mut buffer = SingleBuffer::new();
let result = vector.magnitude_b(&mut buffer);
assert_eq!([5.0, 5.0], result[0..]);

fn magnitude_squared_b<B>(self, buffer: &mut B) -> Self::RealResult where
    B: for<'a> Buffer<'a, S, T>, 

Gets the square root of the absolute value of all vector elements.

Example

use basic_dsp_vector::*;
let vector = vec!(3.0, -4.0, -3.0, 4.0).to_complex_time_vec();
let mut buffer = SingleBuffer::new();
let result = vector.magnitude_squared_b(&mut buffer);
assert_eq!([25.0, 25.0], result[0..]);

fn to_real_b<B>(self, buffer: &mut B) -> Self::RealResult where
    B: for<'a> Buffer<'a, S, T>, 

Gets all real elements.

Example

use basic_dsp_vector::*;
let vector = vec!(1.0, 2.0, 3.0, 4.0).to_complex_time_vec();
let mut buffer = SingleBuffer::new();
let result = vector.to_real_b(&mut buffer);
assert_eq!([1.0, 3.0], result[0..]);

fn to_imag_b<B>(self, buffer: &mut B) -> Self::RealResult where
    B: for<'a> Buffer<'a, S, T>, 

Gets all imag elements.

Example

use basic_dsp_vector::*;
let vector = vec!(1.0, 2.0, 3.0, 4.0).to_complex_time_vec();
let mut buffer = SingleBuffer::new();
let result = vector.to_imag_b(&mut buffer);
assert_eq!([2.0, 4.0], result[0..]);

fn phase_b<B>(self, buffer: &mut B) -> Self::RealResult where
    B: for<'a> Buffer<'a, S, T>, 

Gets the phase of all elements in [rad].

Example

use basic_dsp_vector::*;
let data: Vec<f32> = vec!(1.0, 0.0, 0.0, 4.0, -2.0, 0.0, 0.0, -3.0, 1.0, 1.0);
let vector = data.to_complex_time_vec();
let mut buffer = SingleBuffer::new();
let result = vector.phase_b(&mut buffer);
assert_eq!([0.0, 1.5707964, 3.1415927, -1.5707964, 0.7853982], result[0..]);
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Implementors

impl<S, T, N, D> ComplexToRealTransformsOpsBuffered<S, T> for DspVec<S, T, N, D> where
    DspVec<S, T, N, D>: ToRealResult,
    <DspVec<S, T, N, D> as ToRealResult>::RealResult: RededicateForceOps<DspVec<S, T, N, D>>,
    S: ToSliceMut<T>,
    T: RealNumber,
    N: ComplexNumberSpace,
    D: Domain
[src]

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