Trait basic_dsp_vector::ComplexToRealTransformsOpsBuffered
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pub trait ComplexToRealTransformsOpsBuffered<S, T>: ToRealResult where
S: ToSliceMut<T>,
T: RealNumber, { fn magnitude_b<B>(self, buffer: &mut B) -> Self::RealResult
where
B: for<'a> Buffer<'a, S, T>; fn magnitude_squared_b<B>(self, buffer: &mut B) -> Self::RealResult
where
B: for<'a> Buffer<'a, S, T>; fn to_real_b<B>(self, buffer: &mut B) -> Self::RealResult
where
B: for<'a> Buffer<'a, S, T>; fn to_imag_b<B>(self, buffer: &mut B) -> Self::RealResult
where
B: for<'a> Buffer<'a, S, T>; fn phase_b<B>(self, buffer: &mut B) -> Self::RealResult
where
B: for<'a> Buffer<'a, S, T>; }
Defines transformations from complex to real number space.
Failures
All operations in this trait set self.len()
to 0
if the type isn't in
the complex number space.
Required Methods
fn magnitude_b<B>(self, buffer: &mut B) -> Self::RealResult where
B: for<'a> Buffer<'a, S, T>,
B: for<'a> Buffer<'a, S, T>,
Gets the absolute value, magnitude or norm of all vector elements.
Example
use basic_dsp_vector::*; let vector = vec!(3.0, -4.0, -3.0, 4.0).to_complex_time_vec(); let mut buffer = SingleBuffer::new(); let result = vector.magnitude_b(&mut buffer); assert_eq!([5.0, 5.0], result[0..]);
fn magnitude_squared_b<B>(self, buffer: &mut B) -> Self::RealResult where
B: for<'a> Buffer<'a, S, T>,
B: for<'a> Buffer<'a, S, T>,
Gets the square root of the absolute value of all vector elements.
Example
use basic_dsp_vector::*; let vector = vec!(3.0, -4.0, -3.0, 4.0).to_complex_time_vec(); let mut buffer = SingleBuffer::new(); let result = vector.magnitude_squared_b(&mut buffer); assert_eq!([25.0, 25.0], result[0..]);
fn to_real_b<B>(self, buffer: &mut B) -> Self::RealResult where
B: for<'a> Buffer<'a, S, T>,
B: for<'a> Buffer<'a, S, T>,
Gets all real elements.
Example
use basic_dsp_vector::*; let vector = vec!(1.0, 2.0, 3.0, 4.0).to_complex_time_vec(); let mut buffer = SingleBuffer::new(); let result = vector.to_real_b(&mut buffer); assert_eq!([1.0, 3.0], result[0..]);
fn to_imag_b<B>(self, buffer: &mut B) -> Self::RealResult where
B: for<'a> Buffer<'a, S, T>,
B: for<'a> Buffer<'a, S, T>,
Gets all imag elements.
Example
use basic_dsp_vector::*; let vector = vec!(1.0, 2.0, 3.0, 4.0).to_complex_time_vec(); let mut buffer = SingleBuffer::new(); let result = vector.to_imag_b(&mut buffer); assert_eq!([2.0, 4.0], result[0..]);
fn phase_b<B>(self, buffer: &mut B) -> Self::RealResult where
B: for<'a> Buffer<'a, S, T>,
B: for<'a> Buffer<'a, S, T>,
Gets the phase of all elements in [rad].
Example
use basic_dsp_vector::*; let data: Vec<f32> = vec!(1.0, 0.0, 0.0, 4.0, -2.0, 0.0, 0.0, -3.0, 1.0, 1.0); let vector = data.to_complex_time_vec(); let mut buffer = SingleBuffer::new(); let result = vector.phase_b(&mut buffer); assert_eq!([0.0, 1.5707964, 3.1415927, -1.5707964, 0.7853982], result[0..]);
Implementors
impl<S, T, N, D> ComplexToRealTransformsOpsBuffered<S, T> for DspVec<S, T, N, D> where
DspVec<S, T, N, D>: ToRealResult,
<DspVec<S, T, N, D> as ToRealResult>::RealResult: RededicateForceOps<DspVec<S, T, N, D>>,
S: ToSliceMut<T>,
T: RealNumber,
N: ComplexNumberSpace,
D: Domain,