Function basic_dsp_interop::facade32::apply_custom_window32
[−]
[src]
#[no_mangle]pub extern "C" fn apply_custom_window32(
vector: Box<VecBuf>,
window: extern "C" fn(_: *const c_void, _: usize, _: usize) -> f32,
window_data: *const c_void,
is_symmetric: bool
) -> VectorInteropResult<VecBuf>
Creates a window from the function window
and the void pointer window_data
.
The window_data
pointer is passed to the window
function at every call and can be used to store parameters.