Function basic_dsp_interop::facade32::interpolatef32 [] [src]

#[no_mangle]
pub extern "C" fn interpolatef32(
    vector: Box<VecBuf>,
    impulse_response: i32,
    rolloff: f32,
    interpolation_factor: f32,
    delay: f32,
    len: usize
) -> VectorInteropResult<VecBuf>

impulse_response argument is translated to:

  1. 0 to SincFunction
  2. 1 to RaisedCosineFunction

rolloff is only used if this is a valid parameter for the selected impulse_response