Function basic_dsp_interop::facade32::interpolate32 [] [src]

#[no_mangle]
pub extern "C" fn interpolate32(
    vector: Box<VecBuf>,
    frequency_response: i32,
    rolloff: f32,
    dest_points: usize,
    delay: f32
) -> VectorInteropResult<VecBuf>

frequency_response argument is translated to:

  1. 0 to SincFunction
  2. 1 to RaisedCosineFunction

rolloff is only used if this is a valid parameter for the selected impulse_response