Function basic_dsp_interop::facade32::apply_custom_window32 [] [src]

pub extern fn apply_custom_window32(vector: Box<VecBuf>,
                                    window: extern fn(*const c_void, usize, usize) -> f32,
                                    window_data: *const c_void,
                                    is_symmetric: bool)
                                    -> VectorInteropResult<VecBuf>

Creates a window from the function window and the void pointer window_data. The window_data pointer is passed to the window function at every call and can be used to store parameters.