pub struct TextureDesc {
pub address_mode: [TextureAddressMode; 3],
pub filter_mode: TextureFilterMode,
pub read_normalized: bool,
pub normalized_coords: bool,
}Expand description
Configuration for TextureObject::new.
Fields§
§address_mode: [TextureAddressMode; 3]§filter_mode: TextureFilterMode§read_normalized: bool§normalized_coords: boolTrait Implementations§
Source§impl Clone for TextureDesc
impl Clone for TextureDesc
Source§fn clone(&self) -> TextureDesc
fn clone(&self) -> TextureDesc
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TextureDesc
impl Debug for TextureDesc
Source§impl Default for TextureDesc
impl Default for TextureDesc
impl Copy for TextureDesc
Auto Trait Implementations§
impl Freeze for TextureDesc
impl RefUnwindSafe for TextureDesc
impl Send for TextureDesc
impl Sync for TextureDesc
impl Unpin for TextureDesc
impl UnsafeUnpin for TextureDesc
impl UnwindSafe for TextureDesc
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more