[−][src]Trait bakkesmod::wrappers::unreal::Camera
Provided methods
fn get_location(&self) -> Vector
fn set_location(&self, location: Vector)
fn get_rotation(&self) -> Rotator
fn set_rotation(&self, rotation: Rotator)
fn get_camera_settings(&self) -> ProfileCameraSettings
fn set_camera_settings(&self, settings: ProfileCameraSettings)
fn is_camera_shake_on(&self) -> bool
fn get_pov(&self) -> POV
fn set_pov(&self, pov: POV)
fn set_fov(&self, fov: f32)
fn get_fov(&self) -> f32
fn set_locked_fov(&self, lock: bool)
fn get_camera_as_actor(&self) -> Option<ActorWrapper>
fn get_camera_state(&self) -> String
fn set_camera_state(&self, state_name: &str)
fn linterp(
&self,
start: Vector,
end: Vector,
elapsed: f32,
speed: f32
) -> Vector
&self,
start: Vector,
end: Vector,
elapsed: f32,
speed: f32
) -> Vector
fn get_focus_actor(&self) -> String
fn set_focus_actor(&self, actor_name: &str) -> bool
fn set_fly_cam_ball_target_mode(&self) -> bool
fn get_swivel_fast_speed(&self) -> f32
fn get_swivel_die_rate(&self) -> f32
fn get_camera_preset_settings(&self) -> RLArray<ProfileCameraSettings>
fn get_horizontal_splitscreen_height_offset(&self) -> f32
fn get_horizontal_splitscreen_fov_offset(&self) -> f32
fn get_vertical_splitscreen_fov_offset(&self) -> f32
fn get_clip_rate(&self) -> f32
fn get_current_swivel(&self) -> Rotator
fn get_demolisher(&self) -> Option<RBActorWrapper>
fn get_b_demolished(&self) -> bool
fn clip_to_field(&self, camera_location_z: f32) -> f32
fn demolished(&self, in_demolisher: RBActorWrapper)
fn get_desired_swivel(&self, look_up: f32, look_right: f32) -> Rotator
fn update_swivel(&self, delta_time: f32)
fn get_default_fov_offset(&self) -> f32
fn get_default_view_height_offset(&self) -> f32
fn update_fov(&self)
fn event_camera_target_changed(
&self,
camera: CameraWrapper,
target: ActorWrapper
)
&self,
camera: CameraWrapper,
target: ActorWrapper
)