1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
/*
 * Copyright (c) 2018 Isaac van Bakel
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of
 * this software and associated documentation files (the "Software"), to deal in
 * the Software without restriction, including without limitation the rights to
 * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
 * the Software, and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
 * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
 * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

use super::BacktrackingRecorder;
use super::BacktrackingState::*;

/// An iterator over a historical record which produces memory clones of historical
/// elements
pub struct CopyingBacktrackingIterator<'record, I> where I: Iterator, I::Item: Clone {
  recorder: &'record mut BacktrackingRecorder<I>,
}

/// In order to be able to backtrack, the iterator values must be `Clone`able
/// The reason for this is simple - the value will both be owned by the caller,
/// and stored in the history to be repeated later.
impl<'record, I> Iterator for CopyingBacktrackingIterator<'record, I> where I: Iterator, I::Item: Clone {
  type Item = I::Item;

  fn next(&mut self) -> Option<Self::Item> {
    use crate::{Backtracking, Progressing};
    match self.recorder.state {
      Progressing => {
        if let Some(val) = self.recorder.iterator.next() {
          self.recorder.backtracking_vec.push(val.clone());
          Some(val)
        } else {
          None
        }
      },
      Backtracking { position } => {
        if position >= self.recorder.backtracking_vec.len() {
          self.recorder.state = Progressing;
          self.next()
        } else {
          let backtracked_value = self.recorder.backtracking_vec[position].clone();
          let new_position = position + 1;
          self.recorder.state = Backtracking { position: new_position };
          Some(backtracked_value)
        }
      },
    }
  }
}

impl<'record, I> CopyingBacktrackingIterator<'record, I> where I:Iterator, I::Item: Clone {
  pub(crate) fn new(recorder: &'record mut BacktrackingRecorder<I>) -> Self {
    CopyingBacktrackingIterator {
      recorder,
    }
  }
}

use super::BacktrackingIterator;

impl<'record, I> BacktrackingIterator for CopyingBacktrackingIterator<'record, I> where I:Iterator, I::Item: Clone {
  type RefPoint = usize;

  fn get_ref_point(&self) -> usize {
    match self.recorder.state {
        Progressing => self.recorder.backtracking_vec.len(),
        Backtracking { position } => position,
    }
  }

  fn get_oldest_point(&self) -> usize {
    // Always the oldest position
    0_usize
  }

  fn backtrack(&mut self, position: usize) {
    self.recorder.state = Backtracking { position };
  }
}

use super::Walkbackable;

impl<'history, 'record, I: 'history> Walkbackable<'history> for CopyingBacktrackingIterator<'record, I> 
  where I: Iterator, I::Item: Clone, 'history : 'record {
  type RefPoint = usize;
  type Item = I::Item;
  type Walkback = CopyingWalkback<'history, I>;

  fn walk_back(&'history self) -> CopyingWalkback<'history, I> {
    CopyingWalkback::new(self)
  }
}

/// A backwalk through a `CopyingBacktrackingIterator`'s history. Yields items in 
/// the history, and can be used to walk back to a desired point.
pub struct CopyingWalkback<'record, I> where I: Iterator, I::Item: Clone {
  backtracker: &'record BacktrackingRecorder<I>,
  reverse_position: usize,
}

impl<'history, I> CopyingWalkback<'history, I> where I: Iterator, I::Item: Clone {
  fn new(backtracker: &'history CopyingBacktrackingIterator<I>) -> Self {
    let history_len = backtracker.recorder.backtracking_vec.len();
    CopyingWalkback {
      backtracker: &backtracker.recorder,
      reverse_position: history_len,
    }
  }
}

use super::Walkback;

impl<'history, I> Walkback<'history> for CopyingWalkback<'history, I> where I: Iterator, I::Item: Clone {
  type RefPoint = usize;

  fn get_ref_point(&self) -> usize {
    self.reverse_position
  }
}

impl<'history, I> Iterator for CopyingWalkback<'history, I> where I: Iterator, I::Item: Clone {
  type Item = I::Item;

  fn next(&mut self) -> Option<Self::Item> {
    if self.reverse_position == 0 {
      None
    } else {
      let new_position = self.reverse_position - 1_usize;
      let val = &self.backtracker.backtracking_vec[new_position];
      self.reverse_position = new_position;
      Some(val.clone())
    }
  }
}