1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
use std::time::Duration;

/// `Backoff` is a backoff policy for retrying an operation.
pub trait Backoff {
    /// Resets the internal state to the initial value.
    fn reset(&mut self) {}
    /// next_backoff() time is elapsed before it is called again.
    /// If it returns None, it means the operation timed out and no
    /// further retries are done.
    fn next_backoff(&mut self) -> Option<Duration>;
}

/// Immediately retry the operation.
pub struct Zero {}

impl Backoff for Zero {
    fn next_backoff(&mut self) -> Option<Duration> {
        Some(Duration::default())
    }
}

/// The operation should never be retried.
pub struct Stop {}

impl Backoff for Stop {
    fn next_backoff(&mut self) -> Option<Duration> {
        None
    }
}

/// Contant is a backoff policy which always returns
/// a constant duration.
pub struct Constant {
    interval: Duration,
}

impl Constant {
    /// Creates a new Constant backoff with `interval` contant
    /// backoff.
    pub fn new(interval: Duration) -> Constant {
        Constant { interval }
    }
}

impl Backoff for Constant {
    fn next_backoff(&mut self) -> Option<Duration> {
        Some(self.interval)
    }
}